GAMECENTER.COM - features - Blood

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> by Lee Hamrick

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> Had enough of slobbery, jagged-toothed aliens? That's understandable--practically the entire gaming world has spaced out (contrary to the gaming community's usual rock-solid sanity), taking inspiration from grainy print supermarket tabloids heralding alien abductions. From old standbys like Doom and Duke Nukem, to as-yet-unreleased titles such as Prey and Unreal, every 3D action game, it seems, is boldly going where no man (but the whole first-person 3D genre) has gone before.

> Get ready for a change.

> Developer Monolith Productions (check out our exclusive Q&A), with the help of 3D Realms, has gone back to the good old days of three-eyed supernatural evil in its follow-up to Duke Nukem 3D--viciously and viscously titled Blood.

> `the devil made me do it`
> Tentatively scheduled to make its debut at the end of this year, Blood makes no bones about its horrific origins. Enter into this chilling, haunted-house world and adopt the role of an embittered member of the Cabal cult. Dedicated to the worship of a (thankfully) mostly forgotten, thoroughly vile deity named Tchernobog (pronounced "churn-o-bog"), you have sacrificed and tortured, murdered and maimed. Time and time again, however, your reward for such faithful service has been empty promises and requests for even more soul-damaging acts. Enough is enough!

> Initially armed with only with a trusty, devilishly inspired pitchfork, it's time to take on former fellow cult members and their despicable undead allies in a quest for revenge that will make a brave man turn his heels and run like the wind.

give me more monsters! |

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