                        Blood Cheats & Secrets....

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                   Last updated 10:00pm, 12th March '97


Episode 1:

Mission 1 - Cradle to Grave
Mission 2 - Wrong side of the tracks
Mission 3 - Phantom Express
Mission 4 - Dark Carnival
Mission 5 - Hallowed Grounds
Mission 6 - The Great Temple
Mission 7 - Altar of stone
Mission 8 - House of Horrors

Mission 1 - Cradle to Grave

Number of Secrets: 11

#1 - After climbing out of the grave, there is another grave just to your
right. Crouch down and open it to reveal a box of flares.

#2 - In front of the grave you climb out of, metallic wall curving outwards
towards you. Open this and it slides around to reveal a box of TNT.

#3 - After stepping outside of the doors where you meet your first zombie,
turn back towards the doors and "open" the bushes to the left of the door,
it will slide up revealing the empty grave of one Eric Draven and a shield.

#4 - Downstairs there is another graveyard with a tomb with "In loving
memory" on the side of it, on top of this is the "Guns Akimbo" powerup.
There are 2 ways of getting to this. Either jump ontop of the nearest
tombstone and jump onto the top of the tomb, or you can jump out of the
window later on and walk across the top of the fence, jumping over the gap
in the middle. Using this powerup with the alternate fire mode of the
shotgun (both barrels) means instant death for all but the toughest
enemies.

#5 - In the altar-room with the "rest in pieces" sign on the far wall, walk
straight down the middle of the room towards this sign, and the altar will
slide forward revealing a few rats and a box of flares.

#6 - Behind the curtains in the altar-room is a piano-organ, active this
and a small panel slides up in front of you revealing a "Beast vision".

#7 - In the morgue, just opposite the window with the 2 bundles of TNT in
front of it, is a door with a crack in it. Blow it up with TNT to reveal
some armor.

#8 - Around the other side after blowing up 2 TNT barrels, another empty
wall-coffin appears with some rats and some fire armor in it.

#9 - In the crematorium, after you have the fire armor, run down the
conveyor into the fire, grab the life-seed and then run out the side.

#10 - At one end of the crematorium are some shelves. To the right of these
shelves is a saw. Push the saw and the shelves will slide revealing a few
flares.

#11 - Near the end of the level a zombie climbs out of a stone coffin,
behind the lid to this coffin is another secret area with some flares.

Mission 2 - Wrong side of the tracks

Secrets : 8

#1 - In the train station, after answering the "Hugh Jass" phone, the 4th
phone to your right hides a secret hole with some armor.

#2 - In the kitchen, blow up the fire extinguisher to get some flares.

#3 - Also in the kitchen, open the cupboard/fridge and push the button with
the handprints on it to open another secret area in the room that blowing
up the fire extinguisher opened which has a cloak of invisibility in it.

#4 - Going up the left-hand stair case above the ticket booth, there are
some windows, break one and jump onto the ledge to get a life-seed.

#5 - In the room at the end of the stairs, there is a picture on the wall,
open this to reveal a Guns Akimbo powerup.

#6 & #7 - In the bookstore behind the door near the phones is a
cash-register. Use it to open one secret area right in front of you with a
Dr.s bag in it, and another to the right of the register with some armor in
it.

#8 - On the train platform, go into the "No admittance" room and blow up
the crack in the wall to get some shells and some flares. There's another
crack at the bottom of this new path which you can blow up to get a
shortcut back and forth to the bookstore.

Not a secret, but try running down the tunnel at the end of the level! Make
sure you've saved the game first! ;^)

Mission 3 - Phantom Express

Secrets: 6

#1 - In the carriage full of crates, walk straight ahead through the doorto
the end and jump onto the box, turn around, and to your right there is
another crate with a life-seed on it.

#2 - In the same room on the pile of boxes at the front of the carriage
there is a blue trunk, open it for a Beast Vision.

#3 - In the last carriage the two bars both have switches behind them which
opens a small panel on the wall _without_ the picture which has a
reflective-shot powerup in it.

#4 - Open the grill-oven in the kitchen for a flare gun.

#5 - The first room in the passenger carriage has a crack in the corner,
blow it up, and jump up into the hole to get a Tommy gun, some TNT and some
flares.

#6 - Open the fire-grate in the engine room, and run through the fire to
get a Shotgun, Lifeseed, Tommygun and Flaregun, then quickly open the other
end and get out.

Mission 4 - Dark Carnival

Secrets: 12

#1 - Straight ahead from the start for a bit, then turn left and go through
the hole to get some body armor, TNT and shells. Can also get to here by
blowing a hole in the train on the other side later on in the level.

#2 - Underwater by the first bridge, swim to the right to get Flaregun,
Shotgun, Tommy gun and Guns Akimbo.

#3 - First shooting gallery, shoot the targets to get a life-seed.

#4 - Jump on top of the "Rotton Candy" wagon, and get the boots, then use
them to jump over the wall opposite to get a Beast Vision.

#5 - Kick the three heads into the mouth to get an invincibility powerup.
(Tricky)

#6 - Second shooting gallery (bottles), shoot the bottles to get an
invisibility cloak.

#7 - Using the boots, jump over the small wall to the left of the second
shooting gallery to get a drum of bullets.

#8 - In the freakshow, blow up the 3rd set of bars and shoot the corpse to
open a panel behind you with a Guns Akimbo powerup in it.

#9 - Inside the dagger-key room, there is a stack of boxes against the
wall, open the middle area to get at a Doctors bag and some flares.

Non-secret : Trash can outside of the dagger-key door. Jump into it and
duck down to get the shot-reflection powerup.

#10 - In the room the zombies come from after exiting the dagger-key door,
there are some boxes at the far end with scratches on them. Push them to
gain access to a room full of mimes and a life-seed.

#11 - You eventually get to a bridge that blows up. Jumping over the posts
and blowing up the wall in front of you gets you access to another secret
area with super armor and a 3-entry combination. It's also possible to jump
over the water by jumping from/to the extremes of the bridge remains using
the Boots, just make sure you blow the wall up first or you'll have to do
it at close range and take damage. The correct combination to gain access
to "The House of Horrors" secret level is, Knife. Eye, Moon.

#12 - ?

Mission 5 - Hallowed Grounds

Secrets: ?

WARNING : In shareware v0.99, approaching the gargoyle just inside and to
the right of the entrance will almost certainly cause the game to crash,
unless you absolutely want to get 100% kills, then simply avoid it,
otherwise, make certain you have saved the game before approaching him. The
gargoyle will sometimes successfully animate.

#1 - ?

Mission 6 - The Great Temple

Secrets: ?

#1 - ?

Mission 7 - Altar of Stone

Secrets: Not reported

#1 An opening in the wall facing outwards along the stairway leads to a
small ledge with some Super-Armor on it and a teleporter which puts you
back at the entry point to the level.

Mission 8 - House of Horrors (secret Level)

Secrets: 5

#1 - Push the "River Ride" sign to open a room to your right with some
super-armor in it.

#2 - At the graveyard with a pool in the corner, there is one tombstone
darker than the rest, push it to open a room with a life-seed in it.

#3 - ?

#4 - ?

#5 - ?

                       Spot effects and references:

Here are any references to movies etc. seen/heard during the game, as well
as anything else that may or may not be a reference but can only be heard
at certain locations.

o Grave in the secret area near the start of E1M1 says "DRAVEN" which is
used for Eric Draven in the movie "The Raven".
o The zombies "brains, more brains" comes from "Return of the Living Dead".
o Using the wash-basin in the crematorium results in "Out, out damn spot" a
line from Shakespeares play "MacBeth."
o If you use the juke-box you get moaning & screaming.
o Using the wash-basin in the train-station kitchen results in "I like my
hands bloody".
o In hidden area #1 of the Dark Carnival level there's a prison uniform
with "Kimble" written on it, from "The Fugitive" (Richard Kimble)
o Freakshow: Chanting "One of us" and the hand is saying "I'll swallow your
soul" (Army of Darkness)

Said by Caleb:

o If you 'open' the DRAVEN tombstone, Blood utters 'Nevermore', from Edgar
Allan Poe's "The Raven".
o Using the bar in the train-station grill gives "I sure could use a drink"
o Sings various broadway songs. "I did it my way", "There's no business
like show business" and "Strangers in the night"
o Using rat-dog stand in carnival: "Mmmm, rat burgers"
o Using the first balloon (Dark Carnival): "Do these blow up into funny
shapes?"
o Using a balloon on "House of Horrors": "Don't waste my time."
o "That's all folks" - Porky Pig
o "Okay, who wants some" - Bruce Campbell from "Army of Darkness"
o "I love the smell of napalm in the morning" (Platoon?)
o "Is that gasoline I smell?" - Stallone & Snipes from "Demolition Man"
o "Ta da!" - Whatever you want....
o "Who wants some, huh? Who's next?" -Bruce Campbell from "Army of
Darkness"
o "I have something for you."
o "You just gonna stand there and bleed?"
o "That'll teach ya!"
o "Ooh, that wasn't a bit nice."
o "Amateurs!"
o "Fool! You are already dead."
o "What're you gonna do, bleed on me?!" - Monty Python & the Holy Grail

Work in progress - If you have any more secret areas, meanings of
references, locations of spot effects etc. please tell me so that I can
update this list. Send me E-Mail.
