duke3d-faqs-editart    7-10-2026     19F /649kb  (c) RTCM Corvin

Editart FAQs - This page provides artist, editors, builders Help with FAQs, documents and demonstrations from the past and present.


EDITART

 

Filename and Author Size Date Description
EDITART
Usurpers Editart Guide v2.5 Lite
Usurper
99.1 4-08-08 The "art masters' Handbook." The most comprehensive guide to Editart-Use of editart and its supporting elements! In .docx format.

 

 

Changing the default palette of duke
Usurper
3 02-29-00 Far superior to the original version, this document tells you how to change the game palette to fit your TC's needs. Includes information on OpenGL Buildtouch and transpal tools. In .doc and .rtf Formats.


Steps:
1. Creating a new palette (Paint Shop Pro)
2. Importing it via editart
3. Fixing the palette.dat file

 

 

DukeWeb Editart FAQ
Usurper, additions by Kuffi
326 2000 This seems to be Usurpers v1.5(or 1.6) Editart Guide with some of Kuffi additions. Naughty.

 

 

Texture Editing
Shuvanov Nikita
2.12 ? The documentation consists of three parts:
1. Beginning.
2. Import graphics.
3. Editing graphics.



Editart Key List v1.0
Jonah Bishop
3 6-14-97  

 

 

DUKE -VS- WANG Construction
DARYN WAITE
2 4-01-00 How to merge new graphics (.ART) and insults (.VOC sound) of Lo Wang from Shadow Warrior into Duke Nukem 3D.

 

 

Hack the Doom WAD
Jim T (The Hermit)
135 6-30-96

"How did you do it?".

 

 

Import Artwork Into Editart Perfectly!!
Jason Gardiner
3
 
 

 

 

EDITART FAQ
majicjam
6.66 6-20-96  

 

 

Editart Help v1.1
Ian Jones
6 6-3-96 This help file is split into two chapters. The first is a brief description of how I created my MP5K patch, the second is much more detailed and explains how you can create your own graphics for Duke 3D.

 

 

Getting Started
Dave Willey
2.67 7-23-1996 A short guide to start using EDITART.




rEditart FAQ
Dave Willey
3.51 6-12-1996 A short guide to using EDITART (sort of).




PALLETTE COLORS v1.2
Joe Giddings
2.32 6-12-96 Palette colors for Duke 3D.
Some of these may have effects that are not noticeable in build, but may have effects in the game.

 

 

EDITART FAQ v.1
Dan Manning
17 ?  

 

 

How to make tripbombs
without the annoying red laser

KaBoom!
2 ?  

 

 

Importing your own artwork v1.01
Joe Barta
7 4-2-99  

 

 

EditArt FAQ
Minion
12 11-21-98  

 

 

editart faq
Joost Palenstijn
3.71 - small

 

 

Mini-FAQ on Duke3D Palette v1.0
Jim Morley
2.15 2-8-95 Palettes refer to color groups indexed with a number between 0-25. While some of these numbers have special use in Duke3d, many are open for
level-designers or code-writers. We’ll take a look at some.