One important event happened January 25, 1997:

<D_Nukem> George: Do you guys keep very old versions of games? I'd like to see some screenshots of a very old version of Duke3D, it would be nice to see how 
it's come along through the years. Same thing with Shadow Warrior.

<GeorgB3DR> DN: Man, we got a 1.3 meg zip of a version of Duke from like 4 years ago. I kinda wanna release it to the world, so you can see how bad it 
sucked then :)

<GeorgB3DR> You can run around and play it etc...

<GeorgB3DR> I keep forgetting about that. We should to a lameduke.zip and 
upload it...

And on January 28, 1997:

<D_Nukem> Joe...the morning of the 29th, how about uploading lameduke.zip for the 1 year anniversary? ;)

<Dopefish> D_Nukem: Interesting idea. I'll mention it to george.

Guess What? My wish came true the next day and the world got "LameDuke"   Even #Duke3D was mentioned in the readme.txt of the file. 




10-21-96

On Undernet's #Duke3D Sunday, George Broussard (president of 3D Realms) stopped by and talked about many of their upcoming games. I also happened to be there. 

First, I asked about the Xenophage 1.1 patch. George thought it was released 3 weeks ago, but it has not been. Maybe they forgot to release it :-)
On release dates, Blood and Shadow Warrior will NOT make this year. Stargunner is finished and will be released in about two weeks.

When asked about a Pentium version of Duke Nukem, George said:

"We are doing a Duke sequel. It will probably be Build, with sector over sector, Pentium/16 meg, and some type of 3D characters in the game. Expect 20-25 levels, maybe more. And summer 1997" 

George Broussard said a true 3D Duke Nukem is still planned for 1998. 
This would make the Duke Nukem games go as follows: 
Duke3 = Duke Nukem 3D, Duke4 = Duke Nukem Forever, Duke5 = "Pentium Edition", Duke6 = True 3D Version
One other thing mentioned by George was that Shadow Warrior would have see through water is a few parts of the game!
