Game-Play Strategies
http://www.bayserve.net/~mike/duke/strategies.html

Stay Low! - When you spot an enemy, fire a shot, then immediately crouch and start advancing, shooting as you go. It'll take a few seconds for even a Pig Cop to hit the ground, and that should be enough to finish him off. You can also stay crouched to move unseen through areas with plenty of cover, such as inside the theater on level 1, or behind the snack bar on level 2.

Leapfrog - If you're stuck in a tight spot and running low on health, try leaping over the enemy facing you and getting the hell out there. This move works great in open areas, and will tend to confuse many players.

Do a 180! - Assault Captains love to materialize directly behind you, a habit you can use to your advantage. When you see an Assault Captain dematerialize, move forward a few steps, listening for the sound of his transporter device. Then hit the backspace key to do a 180-degree turn, and open fire. Ducking after you spin around wouldn't be a bad idea, either.

RPG as a heatseaker? - Well, almost. Your RPG will try to target any living enemies, and here's a way to make the most of it. Hide behind a crate or other object; then jump in the air and fire a missile. If there's an enemy anywhere close to where you're pointing, the missile will hone in on it. Great for Dukematch.

Gunfight - While hiding behind an object, make sure you're facing your enemy, then strafe to the side to emerge and get off a few shots before strafing back to safety.

Strafe and turn - When using spiral stairways, slide in one direction and occasionally turn in the other direction to keep your weapon trained on the middle of the stairway. If you're going up a spiral staircase that turns right, you'd strafe left and tap the turn right button. You can also use this technique to circle an enemy, but if you have Run Mode on you'll probably be moving too fast to keep a steady aim.

Relieve yourself - The restrooms are there for your convenience, and if you're running low on health, just using the facilities will give you a 10 percent boost (once per level). If you're really desperate for some rejuvenation, you can blast open a toilet, urinal, or fire hydrant and drink the water: each gulp restores one health point.

Security Monitors - Use the video monitors to spot any areas or aliens you may have missed, or to see if you can spot a Dukematch opponent running around. They're perfect for monitoring a pipe bomb booby trap.

Effective Use of the HoloDuke - Set up a HoloDuke in an open area, climb into a hiding space, or duck behind an obstruction, and wait for your enemy to attack the dummy. If nobody comes once the HoloDuke is 30 percent gone, turn it off and launch a couple of missiles or set off a pipe bomb to attract attention. Also, you can use the HoloDuke as a guard by placing it near an entrance to the area behind you. If you hear gunfire behind you, you'll know to watch your back.

Death from above - There's nothing quite as satisfying as seeing a Dukematch opponent trotting along the street trying to find you--when you're floating above him with a Chaingun or RPG, that is. By the time he figures out you're above sea level, he'll be reduced to a bloody spot on the sidewalk.

(8/11/96 - From Patola) - If you shoot a miniboss from below with a shrinker, it shrinks immediately. If you shoot him from normal height, you can't shrink him.

(8/18/96 - From Roushi) - Often times i've been caught on Lava or some shit without my trusty ass kickin boots..so i've come to find a little trick... If you're on Lava/poision shit/whatever, keep hopping. it minimalizes the damage.

