Title                   : The Junk Yard
Filename                : Junkyard.map
Author                  : Justin G Gutt      
Email address           : Gutt@popd.ix.netcom.com
Misc. Author info       : I'm one of the many level editors
                          out there that had been waiting
                          for Duke Nukem almost 5 months.
                          Sure, it wasn't as long as Mechwarrior,
                          but I won't ever believe any PC
                          game release dates anymore. So far,
                          this is my first released DN3D level,
                          although I have made about 6 others.

Description             :       This level is an supremely detailed
                          representation of a crowded Junk Yard
                          chock full of useless crap: Video
                          games, contruction materials, dumpters,
                          cars, explosives, a car crusher,
                          an underwater passage, and a secret
                          control center inside a mysterious
                          sentinel.
                                I removed most weapons from
                          the junkyard simply because heavy guns
                          wouldn't work there. It's the dream
                          of a shotgun lover, as it will be the
                          weapon of choice. But there are also
                          a lot of pipebombs and tripmines. Get
                          ready to bumble.
                                Tips: Remember that the pistol
                          works well at long range, the only way
                          to not get hit by it is to hide. Use
                          it for sniping.
                                To use the shotgun, you need to
                          chase your opponent into range and lay
                          waste.
                                Pipebombs can be used as grenades
                          or mines to drop behind you. Tripmines
                          work well in dumpsters.
                                Finally, if you can't unlock the
                          door to the sentinel, look for a bloody
                          hand switch.
                          
Additional credits to   : everybody at 3D realms and apogee.
                          Thanks to LL and AHB for some great levels.
                          My friends for help and playtesting:
                                Stephen Tritton: The smashed car
                                Chris Marshall: The video game.
                                Erik Smith: A great deal of frustrating
                                 dukematch.
=========================================================================

* Play Information *

Episode and Level #     : Who put this here? It's a user map.
Single Player           : To check it out, yeah.
Dukematch Level         : Sure, whatever.
Difficulty settings     : Yeah. Wait, no.

* Construction *

Base                    : New level from scrape.
Editor(s) used          : B*U*I*L*D
Known bugs              : Few, some objects can be seen when
                          they shouldn't. Otherwise, the only
                          bug is the slowdown you'll get on
                          slow computers.

* Where to get this MAP file *
I think you already found it.

