================================Author Info===================================
Title                   :  DOCKSIDE.MAP	

Author                  :  Randy Ford

Email Address           :  RAFord@aol.com

Description             :  This is a great Dukematch level, the setting is a dock, a hotel
                           and a cargoship on a channel. The ship has a working crane!
                           (hint:jump on the box & look up to see the crane start moving) 
			   This level has cameras, underwater areas, weapons(of course)
                           Dukematch only items and anything cool I could think of!
                           Theres no ending, so kill all the monsters, then plan your
                           DukeMatch game!
                           Please DON'T shoot the women!
                                                      			  

Files included          :  Dockside.MAP
                           Dockside.TXT   
Additional Credits to   :  3D Realms of course, my brother and my wife
                           (she lost me to this world)
                           SE & ST.Maps were alot of help!

Other levels I've made  :  I've made LAVA01-cool deathmatch set in a lava pool only select
                           weapons to keep it even.
                           THEMINE(but I have an updated version) THEMINE2-deathmatch
                           and single player level set inside and outside of a mine,
                           (this one will be on a CDRom from BradyGames)
                           I'm working on several others at the same time so lookout!
			   I also made CHRSHWN.Map just a little map of were I work.
                            
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** Play Information **
										  
Level #                 : User Map
Single Player           : Yes 
Cooperative 2-8 Player  : No (sorry)
Dukematch 2-8 Player    : YES! set for 8 player(great as 2 player modem game)
Difficulty Settings     : No
Monsters                : Yes-but no ending


** Build Information ** 

Base                    : From scratch (with help from SE. & ST.map's)
Build time              : Time is the fire in which we burn
Editors used            : BUILD
Known Bugs              : None so far and it's been played ALOT

** Copyright / Permissions **

            Who cares anymore?
