FROM THE MIND OF DAUM, COMES
   _____________    ______      _______      ____________     ____________
   ************|    *****|      *******\     ***********|     ***********|
   ************|    *****|     **********\   ***********|     ***********|
   ****|    ***|    *****|    *****|  ****|  *****|           ****|
   ****|    ***|    *****|    *****|__****|  *****|           ****|____
   ****|____***|    *****|    ************|  *****|           ********|
   ************|    *****|    ************|  *****|           ********|
   ************|    *****|    *****|  ****|  *****|           ****|
   ****|            *****|____*****|  ****|  *****|_____      ****|______
   ****|            ***************|  ****|  **********|      **********|
   ****|            ***************|  ****|  **********|      **********| (II)

==============================================================================
THE PLACE: THE TIMES... What the place is and why.
==============================================================================
By Nik Daum, 1996.

DISCLAIMER: My spelling is relly bad... Hehhehe.

==========================Informative Crud====================================
Title                   :  PLACEII.MAP ("The Place")
Author                  :  Nikolas "The Dorf" Daum
Files included          :  PLACEII - The maps file, of course...heehee.
                           PLACEII.TXT - This authorship file
                           That's it! (what, you expect something else?)
Additional Credits to   :  CHRIS GRIFFITH, SCOTT SCHENK AND NOLAN GOODNIGHT
                           FOR DOING NOTHING except letting me whoop their
                           butts. (and helping correct the level's
                           deficiencies)
Single Player           : Not designed for...not much fun...
Cooperative 2-8 Player  : IF you "like" being bored...
Dukematch 2-8 Player    : Oh yes...

=================More Detailed Crud==========================================
WHAT IS THE PLACE?
   The Place(*).map is the fifth map I have created and
   has no connections whatsover to the previous 4.
   "*" May vary (I, II, Etc...)

CONCEPT AND INSPIRATIONS?
   Sure there is a general concept. In designing this level,
   I was aware of the limitations of the Build Engine (especially
   after looking at the intricacies and true 3d feel of Id's
   Quake (tm)**, or even moreso with Epic's Unreal (tm)**).
   Those engines offer super cool possibilities, and true
   elaborate architechure that emmerse you in the level.
   Then comes build. It is easy to use, i'll give you that.
   What I wanted to do in this level is make a quake-like level,
   maybe not in atmosphere, but in structures.
   **Whatever legal symbols need be here.

THE STORY?
----------------------------------------------------------------------------
        Heck (I know the FCC is gunna be breathing down my back because
of that...) yeah, there is a story to this level. I don't really
feel like going into the minor details here, but the crux is such:
Somewhere on earth, a group of advanced humans founded
a city called Guire. The founders were descendants of the Lost Atlantians,
and had fled their Meca to escape a deadly plague that was wiping out the
population. They traveled many days across the seas to come to the Island
of Guire. Over thousands of years the civization thrived on the small island
converting trees to buildings and dirt to tile. The price of land rose
steadily during those times, and by 1454, the only land left for developement
was the wooded burrial ground of the city's forefathers. The greedy people,
tore down the trees and tilled the earth, unaware of the fact that the same
pathogen that had wiped out Atlantis was laying dormant in the soil after
one of the forefathers who had been a host decomposed (talk about bad
sentence structure...). In five years, the entire population had been wiped
out and the city left to ruin. But in 1455, 37 years before Columbus' famous
voyage another explorer stumpled upon the enormous metropolis. He told the
rest of his crew to remain silent about the discovery, but a cabin boy
leaked the information. Word of the city spread like wildfire throughout
Europe and ever since groups have been fighting to gain control...and to
whoop their friends' butts :)
-----------------------------------------------------------------------------

INFO ON NIK[olas] DAUM: Who he is, what he does, and what he thinks of you.

Name: Nikolas Daum
Alias : Wavefront (heehee, it's and SGI joke), Butch, ButtKickr, other
        various things.
Age: 16, (as of 1995)
Name: Oh wait, i already did this...
FAVORITE TYPE OF MUSIC: I am just your average teem, listening to mellow
                        country and hard core rap. (its a joke, son)
LEVELS I'VE DONE: (names will vary) Relic, Place, Station, Waterdown,
                  NE><US, and more...   ( "><" is an "X", Dufus)
WHERE I BE: DALLAS, TX. "The happiest place in heck."

What I think of other levels I have seen:

       It is only my opinion, but I think that 95-98% of the levels on the
       'Net are crap (most of those not even good crap, but some type
       of worse-than-crap crap). I personally don't think that my levels
       are crap, but you might (Hey you might even think that yours aren't).
       The whole point here is that levels can be viewed by everyone
       differently, despite some obvious things that would make levels better.
       But I won't preach, I just will go on and on and tell you what to do.
       Oh wait, that is preaching, oh well, "do what you want (the 90's
       MOTTO?

MORE INFO ABOUT MY LEVEL:
=============================================================================
IF YOU WANT TO ALTER MY LEVEL, GO AHEAD. If you want to distribute MY LEVEL,
GO AHEAD.  FOR DETAILS, OR LOOK AT BELOW...
==============================================================================
SIZE: ABOUT 400 MEGS
FORMAT: .MAP

** Copyright / Permissions **

YOU "MAY" USE PLACE(II).MAP AS A BASE FOR ANY OF YOUR OWN LEVELS AS LONG AS:
1) I RECEIVE CREDIT FOR WHAT I CONTRIBUTED
2) AND THE LEVEL CREATED USING MINE AS A BASE DOES NOT HAVE THE SAME NAME

THAT'S IT, THERE ARE NO MORE CATCHES*

*except for this one 
   |
  \|/
YOU "MAY" DISTRIBUTE PLACEII.MAP IN ANY FORM SUCH AS: CD COMPILATION
"THINGS", DISKETTES, OVER THE MODEM, ON BBS, ON THE INTERNET, ETC... AS
LONG AS THIS FILE IS DISTRIBUTED WITH THE MAP (and preferably using the
zipped file all of which is contain therein, ie. PLACEII.zip).

=============================================================================
YOU WANT EXTRA STUFF? YOU WANTA READ MORE? NO? OH WELL, THERE'S STUFF BELOW.
=============================================================================

              Wham-Boom Plays: More of The Slam-Booms
              ---------------------------------------
                       By Nikolas Daum, 
                      Forward by Dr. Ivan

Forward
   Plays, skits, dances, whatever you want to call it; theatre is a
   neat thing. It teaches, it informs, it even shows us how to do 
   things. This collection of richly developed and descriptive quicky
   plays is a lot like a good novel. It is short, funny, and has a lot
   of words. The only problem is that it isn't really a novel, but I don't
   mind. Heck, who reads novels anyway? In this day and age we need something
   fast, something that is flashed into our eyes. When you finish reading
   this set of plays, you'll probably mutter to yourself, "what the...?"
                                                 Dr. Ivan

THE BRIDGE
----------
Bill: I built this bridge. Ma'am.
Ma'am: You don't look like an engineer.
Bill: Well, us engineers are a tricky breed.
Ma'am: Still don't look like one, though.
Bill: I don't?
Ma'am: No.
Bill: Dang.

BUTTER
------
Tubby: Butter, an amazing thing. It strengthens our bones, teeth, and builds
       up muscle tissue!
Boe: I think you're talking about calcium.
Tubby: Calcium doesn't build up muscle tissue, that's protien.
Boe: Sorry, you were right.

COMPUTER NERD
-------------
Nik: friends, I need to type a paper on the computer.
friends: Computer Nerd.

THE QUESTION
------------
Joe: Pal, I have a question.
Pal: Shoot.
(Bam!)
Pal: Ow, my pancrease.

SPY
---
Groviche: Hello, FBI, I would like all of the top secret information of the
          United State.
FBI: We need to ask you a question first.
Gro-: Shoot.
(Bam!)
Gro-: Ow, my pancrease.
FBI: Are you a spy?
Gro-: Yes.
FBI: Ok, here you go.

THE INSPIRATION
---------------
Pam: School is making me feel very creative today!
Loe: There must be something wrong with the system.
Pam: No, I feel as if I have been rejuvinated, vindicated.
Loe: Shoosh.
Pam: Oh.

THE BUG
-------
Man: Waiter there is a bug in my soup.
Waiter: Did you want it?
Man: The soup?
Wai-: Yes.
Man: Yes, I did.
Wai-: So what's the problem?
Man: There is a f-
Wai-: Sir, calm down.
Man: -ing bug in it!
Wai: In what?
Man: The soup.
Wait: oh.

Copy Machine
------------
Boss: Alright, who tried to photo-copy some Velveeta?! Peter?
Peter: Man, get caught copying ONE fish in lemon-butter sauce, and
       you're name is tarnished forever!
Boss: Peter?
Peter: Yeah, it was me.

Gizmo4000sx with Quani-C2
-------------------------
Dave: Joe, I got a Gizmo400sx!
Joe: Cool!
Dave: With Quani-C2!
Joe: Even more so!
Dave: It is gonna make life a lot easier.
Joe: What does it do?
Dave: It 4000sx's with the Quani, C2'ing.

Tell Me
-------
Frost: I have to tell you something. I-
Boe: So what is it?
Frost: I-
Boe: C'mon, you can tell me.
Frost: I am trying to, but-
Boe: Just spit it out.
Frost: You-
Boe: Yeah?
Frost: are-
Boe: C'mon, tell me.
Frost: Geeze, I give-
Boe: So what is it?
Frost: Up.

FIN


============================================================================
YOOSERS, THESE WERE BAD-BUT SEND ME SOME MONEY, ANYWAY. THANK YOU. Nik Daum
============================================================================
NIK.DAUM.STUFF.1996.NIK.DAU.STUFF.1996.NIK.DAUM.STUFF.1996.NIK.DAUM.STUFF.19
