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Title                   : USS SULACO
Filename                : Sulaco.map
Author                  : Anders Randin
Email Address           : randin@tripnet.se
Misc. Author Info       : A poor gamefreak who has tried very hard to learn
			  how build works ...

Description             : Losely based on the movie Aliens. Duke is sent away along 
			  with a group of US Colonial Marines and an advisor 
			  named Ellen Ripley, who apparently saw an alien once
			  (woopie fucking doo!), on the USS Sulaco to 
			  investigate the remote planet of LV-426 when 
			  suddenly all h*ll breaks loose! Duke is really 
			  pissed off. Just awaken from hypersleep he finds
			  everyone else is wasted, (even Ripley?), and aliens
			  everywhere!
			  Revenge time!! With new sounds and graphics 
			  (some adult) this is the first level of two !! 
			  I'm already working on LV-426 ...


						  
Additional Credits to   : Per Randin (a real pain in the ass who has mocked
			  me from the beginning but has helped me with 
			  ideas and finding bugs), Pierre Billhall for 
			  playtesting, James Cameron for doing one of the 
			  greatest movies ever. NIN for their excellent music.  
			  Thanks also to Warren Rice who sequenced the midi 
			  file. And finally 3dRealms for making this game, 
			  which kicks quakes butt ...

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* Play Information *

Single Player           : Yes      Difficulty equal to "come get some" 
				   (No settings)

DukeMatch               : Yes      2-8 players
Cooperative             : Yes      2-8 players (for chickens)
New Sounds              : Yes
New Graphics            : Yes
New Music               : Yes

* Construction *

Base                    : New Level from scratch 
Editor(s) used          : Build / Wintex4.2 / Editart / PSP3
Time used               : Don't ask ...
Known Bugs              : Apart from the bugs in Build itself? Hmmmmmm let me 
			  think, I really hope not??!! If you find any, 
			  please e-mail ...

* Copyright / Permissions *

As long as this text file is with my level I am a happy duke. You can
distribute this wherever you want as long as I get credit <by you including
this TXT file with the level> It may be put on a CD ROM compilation but please
contact me letting me know and I'll give thumbs up ... <but again include 
the original TXT file>

This level may NOT be "re-done". Meaning... I wasted hours doing this from
scratch so you should design your level from a blank grid as well. I think 
you learn more that way ...  

* Where to find this level *
  
  Coming soon to a link near you  ... 


* Important * 

  In order for this .map file to work properly you must put all the .voc, 
  .mid and the .art files in the Duke directory  ... I have also included 
  a modified user.con file, which replaces the old one, in which I have 
  changed the E1L1.MAP "Hollywood Holocaust" with the sulaco.map ...
  Make sure to backup any existing files. 
  
  
  The contents of the sulaco.zip file are :

  readme.fst
  sulaco.map 
  user.con
  tiles013.art
  sanctifd.mid
  chaingun.voc
  damn03.voc
  adoor1.voc
  dscrem18.voc
  flush.voc
  pisses01.voc
  thsuk13a.voc


* Final words *
  
  This is not an easy level. I never intended it to be easy, but with some
  caution and lots of saves it's a very playable level. Average playing time 
  is about 40 minutes if you now where to go and what to do. I hope you will 
  enjoy playing it.

  If you have any comments good or bad, don't hesitate to e-mail me ...




