redneck-patches Version 11-23-2011 Release 2 8F/
806KB (c) RTCM Corvin
Redneck Rampage Patches
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Filename and author | Size (kb) | Description |
PATCHES
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Early years Fix | 717 | early.zip Fixes the "Early Years" version of Redneck to include the full version maps. Note: All the maps are realy on the CD in a hidden folder.
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Redneck
Rampage: Suckin' Grits on Route 66 Beta Patch to version 1.01 Xatrix / Interplay |
12.9 | 66patch.zip Several customers have experienced "Runtime Error" messages when trying to play Suckin' Grits on faster machines. This patch fixes the problem. If you are already able to play Suckin' Grits without this type or error then you don't need the patch.
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MMPatch -
Patch for Makemap (mmpatch.zip) Ben Smit / Proasm |
1.10 | Patches Makemap to accept the .GRP
(Group) file. Allows you to run makemap without extracting the artwork.
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MMRAPat -
Patch for Makemap in Rides Again (mmrapat.zip) Ben Smit / Proasm |
1.38 | Patches Makemap to accept .GRP file
in Redneck Rides Again. Allows you to use makemap, for Rides Again, without extracting all the artwork.
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names2h.zip Matt Newcomb |
10.3 | Places text name on sprites in 2D mode, a must
have. for RR
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namesh.zip Bruce Hamilton |
9.08 | Gives the art tiles a name in 2D mode. For
Redneck Rides Again
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RRorigDemoCons.zip Xatrix / Interplay |
30.7 | These are the DEMO Con files
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Redneck
Rampage v1.01 "echo" crash patch/fix v1.00 Photon Man |
23.4 | Here's how to use the crash fix: copy the file to your Redneck Rampage directory. Then, run the program. If you want to patch a different Redneck Rampage .EXE (let's say, RR2.EXE), then you would give a parameter after RRSND101.EXE: RRSND101.EXE RR2.EXE Of course, replace RR2.EXE with whatever the filename you want patched is.
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