REDNECK RAMPAGE TUTORIAL #3: PUSHABLE SECTORS
by Matt Newcomb ( Newc )
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Pushable Sectors are a new feature for the Build program, and are only found in Redneck Rampage. They are sectors which can be pushed across a room by the player. The first example of this feature in the game is E1L2, where you have to push a crate to a ledge in order to reach a switch.
Although the process for making one is relatively simple, actually getting it to work is the hard part.
First, make a sector, then give two of its walls a lotag of 41. To do this, put the mouse cursor inside the sector near or almost on the wall (in 2D mode) and press Alt+T, then type 41 and press enter (keyboard, not number keypad). The walls must ( I assume ) be opposite each other (i.e. North and South walls).
Next, give the other two walls a lotag of 42 using the same procedure.
I do not know if the sector's FirstWall has any bearing on the direction it travels in, or whether or not it works. The FirstWall in this map for the t.v. is the one to the right of the t.v. screen (lotag 42) yet the t.v. moves backwards ( stand behind the t.v. and walk into it to push ). 
However, the FirstWall for the dresser is the one in the back ( lotag 42, also ) and it also moves backwards! 
Don't ask me why it does this, because I haven't figured it out yet.
So far I have only gotten it to work by marking all four walls of a sector
and by having two sectors in the same room.
I don't know why you have to have two sectors, but that's how it works for me.
As always, you may modify this map in any way, and if you learn anything about improving it please let me know.
p.s. The door of the fridge was supposed to swing open, but it doesn't work for some reason.
Also, be sure to grab my other Tutorials ( Doors.zip and Ladder.zip ) from my Homepage. Also available at Dark Eden's Page and Gowron's Page!! Thanks guys!!!
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This map and text file created by Matt Newcomb (Newc).
E-mail: striker@ecsis.net
Homepage:www.ecsis.net/~striker/Redneck.htm
