src-build-specs Version 11-17-2013 Release 3
10F/ 58.9KB (c)
RTCM Corvin
Ken Silverman's File Formats and specifications directly related to BUILD. Note: There are more file formats and specs found in other archives, such as source downloads. Ken's File Formats | Misc Formats
|
||
Filename and author | Size (kb) | Description |
BUILD FILE FORMATS AND SPECIFICATIONS
|
||
Build Flags Bruce A. Benko |
3 | Hexadecimal/Binary Info, I hope that this helps you out in
understanding how a map (level) was made.
|
PALETTE.DAT Format (C source) Ken Silverman |
2 | .Art Colors
|
TABLES.DAT Format (C source) Ken Silverman |
2 | It contains mostly lookup tables for mathematical functions
such as SIN...
|
MAP File Format (source examples) Ken Silverman, Oliver Kraus, Brad Kimmel, James Ferry |
10 | C, Borland, Map header C, Map Format C, Build Docs, V5 and 7 file
formats.
|
GRP File Spec (C and Pascal source) Oliver Kraus |
4 | .grp file specs, 11-22-99 This document is intended as a small guide to the .GRP file specifications. Was written before Ken released his GRP src. Ken notes these specs tend to make it look more complicated than it really is.
|
Art File Format (some C source) Ken Silverman, "Kokak" |
5 | .art Format. Includes Doom textures towards Duke3D C code, 11-22-99
|
GRP and ART
Formats Ken Silverman, Jonah Bishop |
4.45 | .GRP Specs and .ART format, 1-01-2000
|
MISC FILE FORMATS
|
||
Anm File Format
(Pascal source) Electronic Arts, "Samiel" |
7 | .Anm format. DeluxePaint Animation. .ANM File Viewer, 3-29-2000
|
.PCX file format ZSoft |
16 | PCX File Format Technical Reference Manual, 5-10-94
|
.Voc file format Creative |
6 | Voice (VOC) file format, 4-9-99
|