Command line options - EDukeWiki

# Command line options

From EDukeWiki
Revision as of 12:55, 1 June 2014 by Jwaffe (talk | contribs) (Added -addon parameter)

Usage: eduke32 [files] [options]
Example: eduke32 -q4 -a -m -tx -map nukeland.map

Files can be *.grp/zip/con/def

Command | Description | Notes |
--- | --- | --- | ---
-addon [0,1,2,3] | Use one of the addons for duke3d | 0 = none, 1 = DUKEDC, 2 = Nuclear Winter, 3 = Life's a Beach
-cfg [file.cfg] | Use an alternate configuration file |
-clipmap [file.map] | Load an additional clipping map for use with clipshape
-c# | Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn) |
-d [file.edm] | Play a demo |
-g [file.grp] | Use an extra group file |
-h [file.def] | Use an alternate def |
-j [dir] | Adds a directory to EDuke32's search list |
-l# | Warp to level # | see -v
-map [file.map] | Loads a map |
-mh [file.def] | Include an additional def module |
-mx [file.con] | Include an additional CON script module |
-m | Disable monsters |
-nam -ww2gi | Run in NAM or WWII GI -compatible mode |
-server | Start multiplayer server | (see multiplayer)
-r | Record demo |
-s# | Set skill level (1-4) |
-setup -nosetup | Enables/disables startup window | [only on Windows, SDL, and/or GTK2 environments]
-t# | Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All |
-usecwd | Read game data and configuration file from working directory | [non-Windows only]
-u######### | User's favorite weapon order | (default: 3425689071)
-v# | Warp to volume # | see -l
-x [game.con] | Load custom CON script |
-# | Load and run a game from slot # (0-9) |
-? --help | Display this help message and exit |
-debughelp | Display debug parameters message and exit |
-a | Use fake player AI (fake multiplayer only) |
-cachesize # | Sets cache size, in Kb |
-fNUM | Send fewer packets in multiplayer (1, 2, 4) | (deprecated)
-game_dir [dir] | Duke3d_w32 compatibility option | see -j
-gamegrp | Selects which file to use as main grp |
-i# | Use networking mode (1/0) |
-name [name] | Player name in multiplay |
-nD | Dump default gamevars to gamevars.txt |
-noautoload | Disable loading content from autoload dir |
-nologo | Skip the logo anim |
-ns -nm | Disable sound or music |
-q# | Fake multiplayer with # (2-8) players |
-rmnet | Use network config file | (OBSOLETE, see -net)
-stun | Use UDP hole punching for multiplayer connections |
-w | Show coordinates |
-z# -condebug | Enable line-by-line CON compile debugging at level # |

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