Difference between revisions of "Multiplayer" - EDukeWiki

# Difference between revisions of "Multiplayer"

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Revision as of 15:28, 26 January 2010 (view source) 109.169.220.178 (talk) (Created page with '---- '''Exit''' ----') | Latest revision as of 01:17, 24 November 2013 (view source) Hendricks266 (talk | contribs)
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− | ---- | + | __TOC__
− | '''Exit''' | + |
− | ---- | + | == Modern Client/Server Multiplayer ==
| + |
| + | <font size="4">Your mileage may vary with multiplayer support in current versions. If you encounter problems, try [[#Old-Style Master/Slave or Peer-to-Peer Multiplayer|old versions]] instead.</font>
| + |
| + | ===To start a multiplayer server===
| + | At the [[Working with the Windows Command Prompt|command prompt]], run the command:
| + | eduke32 -server
| + | By default servers listen on port UDP 23513.
| + |
| + | Clients will then connect with
| + | eduke32 -connect <server IP>
| + |
| + | ''Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.''
| + |
| + | ===Server table===
| + |
| + | We can list servers here in future when Server/Client is more stable. :)
| + |
| + | <table class=wikitable width=100%>
| + |
| + | <tr>
| + | <th>Server Name</th>
| + | <th>Max Players</th>
| + | <th>IP:Port</th>
| + | <th>Status</th>
| + | <th>IRC Server/Channel</th>
| + | </tr>
| + |
| + | <tr>
| + | <td>N/A</td>
| + | <td>N/A</td>
| + | <td>N/A</td>
| + | <td>N/A</td>
| + | <td>N/A</td>
| + | </tr>
| + |
| + | </table>
| + |
| + | == Old-Style Master/Slave or Peer-to-Peer Multiplayer ==
| + |
| + | Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.
| + |
| + | Required version: [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP]
| + |
| + | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play.
| + |
| + | Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

## Latest revision as of 01:17, 24 November 2013

## Modern Client/Server Multiplayer

Your mileage may vary with multiplayer support in current versions. If you encounter problems, try old versions instead.

### To start a multiplayer server

At the command prompt, run the command:

    eduke32 -server

By default servers listen on port UDP 23513.

Clients will then connect with

    eduke32 -connect <server IP>

Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.

### Server table

We can list servers here in future when Server/Client is more stable. :)

Server Name | Max Players | IP:Port | Status | IRC Server/Channel
--- | --- | --- | --- | ---
N/A | N/A | N/A | N/A | N/A

## Old-Style Master/Slave or Peer-to-Peer Multiplayer

Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.

Required version: EDuke32-OldMP

YANG (Yet Another Netplay Guider) is recommended for Internet play.

Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

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