Sizeat - EDukeWiki

# Sizeat

From EDukeWiki

sizeat <xrepeat> <yrepeat>

Like sizeto, but instantaneous. The default sprite size is 64 64.

Actors with xrepeat or yrepeat of zero are deleted. A sizeat 0 0 is the same as killit.

## Notes

The default size of most enemy actors is 40 40. Exceptions are SHARK, TANK (60 60) and bosses (80 80).

Changing these values in actor APLAYER (default size: 42 36) will modify the player's view. This happens because the game is hard-coded to assume that a smaller APLAYER has been shrunk while a larger APLAYER has been "microwaved" by the Expander weapon. In this case:

- Setting a lower xrepeat will replace the player's weapon with two fists.
- Setting a lower yrepeat will set the view at a low angle and prevent the player from jumping.
- Setting a higher xrepeat or yrepeat results in increasing the field of view.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Sizeat&oldid=8162"
Categories:

- Duke3D 1.3/1.5 commands
- Sprite manipulation