Category:Editing Doors - EDukeWiki

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# Category:Editing Doors

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Revision as of 17:06, 28 October 2014 by Nexus (talk | contribs) (→‎Doors: -fix links)
Build/Mapster32 Map Editing

Level Editing · True Room Over Room Mapping Guide · Build/Mapster32 Keyboard Commands
Special Tile Listing · Sector Effector Tag Listing · Sector Tag Listing
Utilities Reference Guide · Mapster32 Scripting · Mapster32 Map Checking

NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.

## Doors

Doors in Duke Nukem 3D are constructed in different ways using a combination of Sectors, Sector Tags, and Sector Effectors. Doors can be combined with GPSPEED sprites, activator/activatorlocked sprites, and masterswitch sprites to create a multitude of effects. Refer to the tutorial maps TUTORIAL.MAP and ADVANCED.MAP as noted in the articles for reference.

## Subcategories

This category has only the following subcategory.

### E

- ► Editing Switch Effects‎ (empty)

## Pages in category "Editing Doors"

The following 10 pages are in this category, out of 10 total.

### A

- Auto Closing Doors

### D

- Doom Type Doors
- Door Sounds

### K

- Keycard Doors

### L

- Locked Doors

### R

- Revolving Doors

### S

- Sliding Doors
- Star Trek Doors
- Swinging Doors

### T

- Teeth Doors

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