Difference between revisions of "Command line options"

From EDukeWiki
Jump to: navigation, search
(Created page with 'Usage: eduke32 [files] [options]<br> Example: eduke32 -q4 -a -m -tx -map nukeland.map Files can be *.grp/zip/con/def {| {{prettytable}} !Command!!Description!! |- | -cfg [file....')
 
Line 5: Line 5:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Command!!Description!!
+
!Command!!Description!!Notes!!
 
|-
 
|-
 
| -cfg [file.cfg]
 
| -cfg [file.cfg]
 
|Use an alternate configuration file
 
|Use an alternate configuration file
 +
|
 
|-
 
|-
 
| -c#
 
| -c#
|Use MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)
+
|Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn)
 +
|
 
|-
 
|-
 
| -d[file.dmo]
 
| -d[file.dmo]
 
|Play a demo
 
|Play a demo
 +
|
 
|-
 
|-
 
| -g[file.grp]
 
| -g[file.grp]
 
|Use an extra group file
 
|Use an extra group file
 +
|
 
|-
 
|-
 
| -h[file.def]
 
| -h[file.def]
 
|Use an alternate def
 
|Use an alternate def
 +
|
 
|-
 
|-
 
| -j[dir]
 
| -j[dir]
 
|Adds a directory to EDuke32's search list
 
|Adds a directory to EDuke32's search list
 +
|
 
|-
 
|-
 
| -l#
 
| -l#
|Warp to level #, see -v
+
|Warp to level #
 +
|see -v
 
|-
 
|-
 
| -map [file.map]
 
| -map [file.map]
 
|Loads a map
 
|Loads a map
 +
|
 
|-
 
|-
 
| -m
 
| -m
 
|Disable monsters
 
|Disable monsters
 +
|
 
|-
 
|-
 
| -nam<br>-ww2gi
 
| -nam<br>-ww2gi
|Run in NAM or WW2GI-compatible mode
+
|Run in [[NAM]] or [[WWII GI]] -compatible mode
 +
|
 
|-
 
|-
 
| -net
 
| -net
|Enable multiplayer (see documentation)
+
|Enable multiplayer
 +
|(see [[multiplayer]])
 
|-
 
|-
 
| -r
 
| -r
 
|Record demo
 
|Record demo
 +
|
 
|-
 
|-
 
| -s#
 
| -s#
 
|Set skill level (1-4)
 
|Set skill level (1-4)
 +
|
 
|-
 
|-
 
| -setup<br>-nosetup
 
| -setup<br>-nosetup
|Enables/disables startup window [only on Windows, SDL, and/or GTK2 environments]
+
|Enables/disables startup window
 +
|[only on Windows, SDL, and/or GTK2 environments]
 
|-
 
|-
 
| -t#
 
| -t#
 
|Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All
 
|Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All
 +
|
 
|-
 
|-
 
| -usecwd
 
| -usecwd
|Read game data and configuration file from working directory [Windows only]
+
|Read game data and configuration file from working directory
 +
|[Windows only]
 
|-
 
|-
 
| -u#########
 
| -u#########
|User's favorite weapon order (default: 3425689071)
+
|User's favorite weapon order
 +
|(default: 3425689071)
 
|-
 
|-
 
| -v#
 
| -v#
|Warp to volume #, see -l
+
|Warp to volume #
 +
|see -l
 
|-
 
|-
 
| -x[game.con]
 
| -x[game.con]
 
|Load custom CON script
 
|Load custom CON script
 +
|
 
|-
 
|-
 
| -#
 
| -#
 
|Load and run a game from slot # (0-9)
 
|Load and run a game from slot # (0-9)
 +
|
 
|-
 
|-
 
| -?<br>--help
 
| -?<br>--help
 
|Display this help message and exit
 
|Display this help message and exit
 +
|
 
|-
 
|-
 
| -debughelp  
 
| -debughelp  
|Display debug parameters and exit
+
|Display debug parameters message and exit
 +
|
 
|-
 
|-
 
| -a
 
| -a
 
|Use fake player AI (fake multiplayer only)
 
|Use fake player AI (fake multiplayer only)
 +
|
 
|-
 
|-
 
| -cachesize #
 
| -cachesize #
 
|Sets cache size, in Kb
 
|Sets cache size, in Kb
 +
|
 
|-
 
|-
 
| -fNUM
 
| -fNUM
|Send fewer packets in multiplayer (1, 2, 4) (deprecated)
+
|Send fewer packets in multiplayer (1, 2, 4)
 +
|(deprecated)
 
|-
 
|-
 
| -game_dir [dir]
 
| -game_dir [dir]
|Duke3d_w32 compatibility option, see -j
+
|Duke3d_w32 compatibility option
 +
|see -j
 
|-
 
|-
 
| -gamegrp   
 
| -gamegrp   
 
|Selects which file to use as main grp
 
|Selects which file to use as main grp
 +
|
 
|-
 
|-
 
| -i#
 
| -i#
 
|Use networking mode (1/0)
 
|Use networking mode (1/0)
 +
|
 
|-
 
|-
 
| -name [name]
 
| -name [name]
 
|Player name in multiplay
 
|Player name in multiplay
 +
|
 
|-
 
|-
 
| -nD
 
| -nD
 
|Dump default gamevars to gamevars.txt
 
|Dump default gamevars to gamevars.txt
 +
|
 
|-
 
|-
 
| -noautoload
 
| -noautoload
 
|Disable loading content from autoload dir
 
|Disable loading content from autoload dir
 +
|
 
|-
 
|-
 
| -nologo
 
| -nologo
 
|Skip the logo anim
 
|Skip the logo anim
 +
|
 
|-
 
|-
 
| -ns<br>-nm
 
| -ns<br>-nm
 
|Disable sound or music
 
|Disable sound or music
 +
|
 
|-
 
|-
 
| -q#
 
| -q#
 
|Fake multiplayer with # (2-8) players
 
|Fake multiplayer with # (2-8) players
 +
|
 
|-
 
|-
 
| -rmnet
 
| -rmnet
|Use network config file (OBSOLETE, see -net)
+
|Use network config file
 +
|(OBSOLETE, see -net)
 
|-
 
|-
 
| -stun
 
| -stun
 
|Use UDP hole punching for multiplayer connections
 
|Use UDP hole punching for multiplayer connections
 +
|
 
|-
 
|-
 
| -w
 
| -w
 
|Show coordinates
 
|Show coordinates
 +
|
 
|-
 
|-
 
| -z#<br>-condebug
 
| -z#<br>-condebug
 
|Enable line-by-line CON compile debugging at level #
 
|Enable line-by-line CON compile debugging at level #
 +
|
 
|}
 
|}

Revision as of 22:24, 27 November 2009

Usage: eduke32 [files] [options]
Example: eduke32 -q4 -a -m -tx -map nukeland.map

Files can be *.grp/zip/con/def

Command Description Notes
-cfg [file.cfg] Use an alternate configuration file
-c# Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn)
-d[file.dmo] Play a demo
-g[file.grp] Use an extra group file
-h[file.def] Use an alternate def
-j[dir] Adds a directory to EDuke32's search list
-l# Warp to level # see -v
-map [file.map] Loads a map
-m Disable monsters
-nam
-ww2gi
Run in NAM or WWII GI -compatible mode
-net Enable multiplayer (see multiplayer)
-r Record demo
-s# Set skill level (1-4)
-setup
-nosetup
Enables/disables startup window [only on Windows, SDL, and/or GTK2 environments]
-t# Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All
-usecwd Read game data and configuration file from working directory [Windows only]
-u######### User's favorite weapon order (default: 3425689071)
-v# Warp to volume # see -l
-x[game.con] Load custom CON script
-# Load and run a game from slot # (0-9)
-?
--help
Display this help message and exit
-debughelp Display debug parameters message and exit
-a Use fake player AI (fake multiplayer only)
-cachesize # Sets cache size, in Kb
-fNUM Send fewer packets in multiplayer (1, 2, 4) (deprecated)
-game_dir [dir] Duke3d_w32 compatibility option see -j
-gamegrp Selects which file to use as main grp
-i# Use networking mode (1/0)
-name [name] Player name in multiplay
-nD Dump default gamevars to gamevars.txt
-noautoload Disable loading content from autoload dir
-nologo Skip the logo anim
-ns
-nm
Disable sound or music
-q# Fake multiplayer with # (2-8) players
-rmnet Use network config file (OBSOLETE, see -net)
-stun Use UDP hole punching for multiplayer connections
-w Show coordinates
-z#
-condebug
Enable line-by-line CON compile debugging at level #