Ifinouterspace - EDukeWiki

# Ifinouterspace

From EDukeWiki

ifinouterspace { do something } else { do something else }

If condition returning true if the current actor is in a sector with a parallaxed space texture which has a palette of 0. Similar to ifinspace but more specific.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Ifinouterspace&oldid=8042"
Categories:

- Duke3D 1.3/1.5 commands
- Sprite manipulation
- If conditions