Door Sounds - EDukeWiki

# Door Sounds

From EDukeWiki
Build/Mapster32 Map Editing

Level Editing · True Room Over Room Mapping Guide · Build/Mapster32 Keyboard Commands
Special Tile Listing · Sector Effector Tag Listing · Sector Tag Listing
Utilities Reference Guide · Mapster32 Scripting · Mapster32 Map Checking

NOTE: Much of information on this page is from around 1999. Some may be outdated, and some may be incorrect -- this page exists to get you started with the Level Editing and may not currently cover some of the additional features available in Mapster32.

## Adding Sounds to Doors

Map Name: TUTORIAL.MAP (ROOMS 1-A through 1-I)

To add sound effects to a door (the sound of the door opening and closing) follow these simple steps:

  STEP 1: Place one music and sound effect sprite (#5) in the door sector.

  STEP 2: Give the music and sound effects sprite a lotag value equal to the sound you wish to play. Values of 165 through 167 are good values, but use what you want (anything other than a door sound isn't very realistic however).

Available Door sounds are: 74, 165, 166, 167, 256, 257, 258, 259, 260, (261), 262, 286, 287 and (380). The desciptions for those can be found at sfxlst.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Door_Sounds&oldid=10741"
Category:

- Editing Doors