Difference between revisions of "Shade"
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− | The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and ''' | + | The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and '''128''' with '''0''' being default brightness and negative/lower values being brighter. |
''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.'' | ''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.'' |
Revision as of 17:23, 30 July 2011
The actor/wall-in-question's shade. Shade is available for the sprite structure and wall structure. Legal values are between -127 and 128 with 0 being default brightness and negative/lower values being brighter.
Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.
Related structure members include floorshade and ceilingshade.
See also spriteshadow and spritenoshade.