Difference between revisions of "Multiplayer" - EDukeWiki

# Difference between revisions of "Multiplayer"

From EDukeWiki

Revision as of 15:01, 3 March 2012 (view source) Hendricks266 (talk | contribs) ← Older edit | Latest revision as of 01:17, 24 November 2013 (view source) Hendricks266 (talk | contribs)
(5 intermediate revisions by 2 users not shown)
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− | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play. | + | __TOC__
| == Modern Client/Server Multiplayer == |  | == Modern Client/Server Multiplayer ==
| + |
| + | <font size="4">Your mileage may vary with multiplayer support in current versions. If you encounter problems, try [[#Old-Style Master/Slave or Peer-to-Peer Multiplayer|old versions]] instead.</font>
| ===To start a multiplayer server=== |  | ===To start a multiplayer server===
Line 12: | Line 14:
| ''Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.'' |  | ''Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.''
| + |
| + | ===Server table===
| We can list servers here in future when Server/Client is more stable. :) |  | We can list servers here in future when Server/Client is more stable. :)
Line 26: | Line 30:
| <tr> |  | <tr>
− | <td>[http://www.moddb.com/games/duke-nukem-red-alert/ Duke Nukem Red Alert]</td> | + | <td>N/A</td>
− | <td>8</td> | + | <td>N/A</td>
− | <td>124.198.169.51:23513</td> | + | <td>N/A</td>
− | <td>Currently offline</td> | + | <td>N/A</td>
| <td>N/A</td> |  | <td>N/A</td>
| </tr> |  | </tr>
Line 39: | Line 43:
| Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime. |  | Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.
− | Required version: http://dukeworld.duke4.net/eduke32/synthesis/old/20091203-1551/ | + | Required version: [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP]
| + |
| + | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play.
| Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html |  | Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

## Latest revision as of 01:17, 24 November 2013

## Modern Client/Server Multiplayer

Your mileage may vary with multiplayer support in current versions. If you encounter problems, try old versions instead.

### To start a multiplayer server

At the command prompt, run the command:

    eduke32 -server

By default servers listen on port UDP 23513.

Clients will then connect with

    eduke32 -connect <server IP>

Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.

### Server table

We can list servers here in future when Server/Client is more stable. :)

Server Name | Max Players | IP:Port | Status | IRC Server/Channel
--- | --- | --- | --- | ---
N/A | N/A | N/A | N/A | N/A

## Old-Style Master/Slave or Peer-to-Peer Multiplayer

Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.

Required version: EDuke32-OldMP

YANG (Yet Another Netplay Guider) is recommended for Internet play.

Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

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