User contributions
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 20:48, 8 February 2009 (diff | hist) . . (0) . . m EDuke32 Modifications (→Mods List)
- 22:16, 25 August 2008 (diff | hist) . . (+149) . . Nm Talk:WEAPON (New page: I could have sworn this returned the WORKSLIKE value of the currently selected weapon. Was that fixed since the 2.0 days, or am I remembering wrong?)
- 22:15, 25 August 2008 (diff | hist) . . (+12) . . m WEAPON
- 22:14, 25 August 2008 (diff | hist) . . (+120) . . m WEAPON
- 22:05, 25 August 2008 (diff | hist) . . (+26) . . m WEAPON
- 21:52, 25 August 2008 (diff | hist) . . (+149) . . Nm NUMWALLS (New page: NUMWALLS is a read-only gamevar predefined when a map loads. It returns the number of walls in the current level. Category:Pre-defined gamevars)
- 21:51, 25 August 2008 (diff | hist) . . (+154) . . Nm NUMSECTORS (New page: NUMSECTORS is a read-only gamevar pre-defined when a map loads. It returns the number of sectors in the current level. Category:Pre-defined gamevars)
- 21:49, 25 August 2008 (diff | hist) . . (-34) . . m Numsectors (current)
- 21:46, 25 August 2008 (diff | hist) . . (+34) . . m Numsectors
- 17:50, 19 June 2008 (diff | hist) . . (+504) . . m Talk:The TO-DO list for EDuke32 and Mapster32 (→Animate tiles via DEF language: new section)
- 16:11, 29 May 2008 (diff | hist) . . (+202) . . m Talk:The TO-DO list for EDuke32 and Mapster32 (→mapster32 - grouped sprite rotation)
- 20:48, 27 May 2008 (diff | hist) . . (+751) . . m Talk:The TO-DO list for EDuke32 and Mapster32 (→mapster32 - grouped sprite rotation: new section)
- 19:40, 16 May 2008 (diff | hist) . . (+201) . . m EDuke32 Modifications
- 19:36, 16 May 2008 (diff | hist) . . (+792) . . m EDuke32 Modifications
- 19:24, 16 May 2008 (diff | hist) . . (+1,966) . . EDuke32 Modifications
- 21:57, 16 February 2008 (diff | hist) . . (2,179 bytes) . . m Event list
- 10:36, 26 January 2008 (diff | hist) . . (+102) . . m Ifbulletnear
- 19:57, 20 January 2008 (diff | hist) . . (+939) . . Nm Talk:Ifbulletnear (New page: I rolled back the changes from ilovefoxes because they make no sense. ::If condition returning 'true' if a projectile is near the actor. The projectile can be either a moving actor (such ...)
- 19:46, 20 January 2008 (diff | hist) . . (-222) . . m Ifbulletnear (Reverted edits by Ilovefoxes (Talk); changed back to last version by TX)
- 14:34, 4 January 2008 (diff | hist) . . (+117) . . m Talk:Xpanning (→Oops) (current)
- 14:31, 4 January 2008 (diff | hist) . . (+292) . . m Talk:Xpanning (→Oops)
- 14:27, 4 January 2008 (diff | hist) . . (+199) . . m Talk:Xpanning (→Oops: new section)
- 20:21, 3 January 2008 (diff | hist) . . (-1) . . m Xpanning
- 20:20, 3 January 2008 (diff | hist) . . (+422) . . Nm Ypanning (New page: '''ypanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the y axis. Values are normalized on a 0-255 scale, mea...)
- 20:19, 3 January 2008 (diff | hist) . . (+425) . . Nm Xpanning (New page: '''xpanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the x plane. Values are normalized on a 0-255 scale, m...)
- 16:12, 3 January 2008 (diff | hist) . . (+28) . . m Members of the sprite, hittype, and spriteext structures
- 10:05, 14 March 2007 (diff | hist) . . (+54) . . m Talk:How to Shoot Different Kinds of RPGs
- 10:05, 14 March 2007 (diff | hist) . . (+361) . . Nm Talk:How to Shoot Different Kinds of RPGs (New page: Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "ap...)
- 22:07, 24 January 2007 (diff | hist) . . (+259) . . Nm Dist (New page: dist <RETURNVAR> <SPRITE1> <SPRITE2> Used to determine the distance between the bases of two actors' sprites. The RETURNVAR would be equal to the distance between the base of SPRITE1 and...)
- 19:54, 28 December 2006 (diff | hist) . . (-38) . . m PROJ ISOUND (thank you for the addition; adjusting to meet technical writing standards of the wiki)
- 19:50, 28 December 2006 (diff | hist) . . (-537) . . m EVENT GAME (Reverted edits by 201.21.218.199 (Talk); changed back to last version by TX)
- 19:49, 28 December 2006 (diff | hist) . . (+187) . . m Talk:Useractor
- 19:44, 28 December 2006 (diff | hist) . . (-412) . . m Useractor (Reverted edits by Ilovefoxes (Talk); changed back to last version by TX)
- 18:59, 6 November 2006 (diff | hist) . . (+124) . . m Operatesectors
- 18:41, 6 November 2006 (diff | hist) . . (+114) . . Nm Operatesectors
- 22:45, 4 November 2006 (diff | hist) . . (+33) . . m User:Hendricks 266
- 11:02, 24 September 2006 (diff | hist) . . (+62) . . m User:DeeperThought
- 06:06, 4 September 2006 (diff | hist) . . (+64) . . m User talk:Usurper (current)
- 04:08, 28 August 2006 (diff | hist) . . (+278) . . m Ai
- 12:43, 29 May 2006 (diff | hist) . . (+27) . . m Full command list
- 23:03, 16 May 2006 (diff | hist) . . (+423) . . Nm Dragpoint
- 15:36, 15 May 2006 (diff | hist) . . (+31) . . Nm Wallptr
- 15:35, 15 May 2006 (diff | hist) . . (+360) . . Nm Members of the sector structure
- 14:54, 15 May 2006 (diff | hist) . . (+712) . . Nm Rotatepoint
- 18:27, 25 April 2006 (diff | hist) . . (+4) . . m Action
- 20:31, 23 April 2006 (diff | hist) . . (+308) . . m Scripting (→Player)
- 08:12, 22 April 2006 (diff | hist) . . (+234) . . m Scripting
- 08:01, 22 April 2006 (diff | hist) . . (+312) . . Nm WWII GI
- 20:05, 16 April 2006 (diff | hist) . . (+133) . . Nm Runspeed
- 20:01, 16 April 2006 (diff | hist) . . (+14) . . m Members of the player structure
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)