Difference between revisions of "EDuke32 Wii" - EDukeWiki

# Difference between revisions of "EDuke32 Wii"

From EDukeWiki

Revision as of 09:45, 3 June 2012 (view source) Hendricks266 (talk | contribs) ← Older edit | Revision as of 13:34, 3 June 2012 (view source) TX (talk | contribs) Newer edit →
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− | '''EDuke32 Wii''' (also known as WiiDuke32) is a Wii port of [[Duke Nukem 3D]] using [[EDuke32]]. For more information about the Wii port specifically and Wii homebrew in general, see [http://wiibrew.org/wiki/EDuke32_Wii WiiBrew]. | + | '''EDuke32 Wii''' (sometimes mistakenly called "WiiDuke32") is a Wii port of [[Duke Nukem 3D]] using [[EDuke32]]. For more information about the Wii port specifically and Wii homebrew in general, see [http://wiibrew.org/wiki/EDuke32_Wii WiiBrew].
| ==Download== |  | ==Download==

## Revision as of 13:34, 3 June 2012

EDuke32 Wii (sometimes mistakenly called "WiiDuke32") is a Wii port of Duke Nukem 3D using EDuke32. For more information about the Wii port specifically and Wii homebrew in general, see WiiBrew.

## Download

### Latest version

EDuke32 Wii r2729 Milestone 1

### Old versions

EDuke32 Wii r2685

## Source

See Acquiring the EDuke32 Source Code.

### SDL Wii and libaesnd

As part of his porting, tueidj made a few custom modifications to SDL Wii and libaesnd. The source and compiled libraries of SDL Wii (incorporating the modified libaesnd) can be found here: http://hendricks266.duke4.net/files/eduke32-wii-sdl-wii-mod-2-with-aesnd.7z

To install the compiled libraries into the devkitPPC folder, type `make install`.

The modified libaesnd itself is necessary if you plan to compile your own SDL Wii. The patch, the patched source, and the compiled library and include header file can all be found here: http://hendricks266.duke4.net/files/eduke32-wii-libaesnd-mod.7z

## Building Instructions

These instructions require Windows or WINE.

1. Set up Building EDuke32 on Windows using MinGW.
2. Download and install devkitPPC.
3. Download the modified SDL Wii, including libaesnd. If you want to compile it yourself, at the devkitPro shell, type `make clean` then `make`. Either way, type `make install` to copy the libraries to the devkitPPC library location.
4. Run wiibuild.bat.

## Debugging

Gets the disassembly interspersed with line numbers:

    powerpc-eabi-objdump -d -l boot.elf > eduke32.ppcasm

Gets the addresses of various data in the executable:

    powerpc-eabi-nm -l boot.elf |sort > symbols.nm

Simplified PPC instruction set

## To-Do List

- Controls: Basic motion controls could be tapped, and GameCube controller support needs to be added.
- Compile libogg, libvorbis, and libvpx.

## Credits

EDuke32 Team

See the main EDuke32 Credits page.

Porting: tueidj

Merging: Helixhorned

Maintenance / Development: Hendricks266

Retrieved from "http://wiki.eduke32.com/w/index.php?title=EDuke32_Wii&oldid=10938"