Cursectnum - EDukeWiki

# Cursectnum

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Revision as of 08:24, 16 November 2013 by TX (talk | contribs)

This is the sector that the player is in. This generally shouldn't be altered unless you're doing something such as teleporting the player. Unlike a sprite's sectnum value, this value is not stored in or part of a linked list and may equal -1 if the player is currently outside of a sector.

A player may go outside of a sector by being crushed in a swinging door, using glitches and bugs to accelerate themselves fast enough to pass through walls (and into null space) or by simply using the "no clipping" cheat code.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Cursectnum&oldid=11705"
Category:

- Player structure members