Ifsquished - EDukeWiki

# Ifsquished

From EDukeWiki

ifsquished { do something } else { do something else }

Checks if the current actor is in a sector where the distance between the ceiling and floor is equal to or less than SQUISHABLEDISTANCE, which is defined in USER.CON.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Ifsquished&oldid=8062"
Categories:

- Duke3D 1.3/1.5 commands
- Sprite manipulation
- If conditions