Difference between revisions of "Tutorials" - EDukeWiki

# Difference between revisions of "Tutorials"

From EDukeWiki

Revision as of 07:27, 5 March 2010 (view source) The Commander (talk | contribs) (A new Table, I tired to base the difficulty on the amount and level of code involved.) ← Older edit | Latest revision as of 15:36, 2 February 2016 (view source) Hendricks266 (talk | contribs)
(10 intermediate revisions by 5 users not shown)
Line 16: | Line 16:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Change_the_Loading_Screen_Background|Change the loading screen background]]</td> |  | <td>[[How_to_Change_the_Loading_Screen_Background|Change the loading screen background]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 23: | Line 23:
| <tr align=center> |  | <tr align=center>
| <td>[[Value_controlled_rain_code|Control rain on a fine scale]]</td> |  | <td>[[Value_controlled_rain_code|Control rain on a fine scale]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| + | <td>*</td>
| + | </tr>
| + | <tr align=center>
| + | <td>[[Breakable Actor|Create Breakable Actors]]</td>
| + | <td>*</td>
| + | <td></td>
| + | <td></td>
| <td></td> |  | <td></td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_display_negative_numbers_with_the_digital_font|Display negative numbers with the digital font]]</td> |  | <td>[[How_to_display_negative_numbers_with_the_digital_font|Display negative numbers with the digital font]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 37: | Line 44:
| <tr align=center> |  | <tr align=center>
| <td>[[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]]</td> |  | <td>[[Eliminate_Shrunk_Enemies_Attacking_Bug|Eliminate the "shrunk enemies attacking" bug]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 43: | Line 50:
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
− | <td>[[Enable_and_fix_minibosses|Enable and fix the minibosses]]</td> | + | <td>[[How_to_manually_reload|How to code a manual reload for the pistol]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td></td>
− | <td>?</td> | + | <td></td>
| <td></td> |  | <td></td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[Improve_The_Third_Person_View_with_Zoom|Improve the third person view with zoom]]</td> |  | <td>[[Improve_The_Third_Person_View_with_Zoom|Improve the third person view with zoom]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 58: | Line 65:
| <tr align=center> |  | <tr align=center>
| <td>[[Limit_the_height_of_the_player's_jump|Limit/extend the player's jumping height]]</td> |  | <td>[[Limit_the_height_of_the_player's_jump|Limit/extend the player's jumping height]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 65: | Line 72:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_make_a_health_bar|Make a health bar]]</td> |  | <td>[[How_to_make_a_health_bar|Make a health bar]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_make_a_clock|Make a in-game clock]]</td> |  | <td>[[How_to_make_a_clock|Make a in-game clock]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 79: | Line 86:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_make_a_sprint_key|Make a sprint key]]</td> |  | <td>[[How_to_make_a_sprint_key|Make a sprint key]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 86: | Line 93:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Make_a_Working_Keypad|Make a working keypad]]</td> |  | <td>[[How_to_Make_a_Working_Keypad|Make a working keypad]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Shoot_Different_Kinds_of_RPGs|Make actors shoot different types of RPGs]]</td> |  | <td>[[How_to_Shoot_Different_Kinds_of_RPGs|Make actors shoot different types of RPGs]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 100: | Line 107:
| <tr align=center> |  | <tr align=center>
| <td>[[Make_actor_aim_vertical|Make an actor aim vertically at another]]</td> |  | <td>[[Make_actor_aim_vertical|Make an actor aim vertically at another]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 107: | Line 114:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Make_Controllable_Security_Cameras|Make controllable security cameras]]</td> |  | <td>[[How_to_Make_Controllable_Security_Cameras|Make controllable security cameras]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Make_Models_Pitch|Make models pitch on sloped surfaces]]</td> |  | <td>[[How_to_Make_Models_Pitch|Make models pitch on sloped surfaces]]</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
− | <td>?</td> | + | <td>*</td>
| </tr> |  | </tr>
| <tr align=center> |  | <tr align=center>
| <td>[[Make_one_actor_face_another|Make one actor face another]]</td> |  | <td>[[Make_one_actor_face_another|Make one actor face another]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 128: | Line 135:
| <tr align=center> |  | <tr align=center>
| <td>[[Make_Nightvision_light_rooms|Make the night vision goggles light up darkened areas]]</td> |  | <td>[[Make_Nightvision_light_rooms|Make the night vision goggles light up darkened areas]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 135: | Line 142:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Make_the_Player_Swim_Like_Modern_FPS|Make the player swim like in a modern FPS]]</td> |  | <td>[[How_to_Make_the_Player_Swim_Like_Modern_FPS|Make the player swim like in a modern FPS]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 142: | Line 149:
| <tr align=center> |  | <tr align=center>
| <td>[[How_to_Make_the_Screen_Tilt_While_Using_Jetpack|Make the screen tilt while using jetpack]]</td> |  | <td>[[How_to_Make_the_Screen_Tilt_While_Using_Jetpack|Make the screen tilt while using jetpack]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 149: | Line 156:
| <tr align=center> |  | <tr align=center>
| <td>[[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]]</td> |  | <td>[[Prevent_fall_damage_or_falling_death|Prevent damage/death from long falls]]</td>
− | <td>?</td> | + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>
Line 156: | Line 163:
| <tr align=center> |  | <tr align=center>
| <td>[[Eliminate_player_self-damage|Prevent players/actors from inflicting self-damage]]</td> |  | <td>[[Eliminate_player_self-damage|Prevent players/actors from inflicting self-damage]]</td>
− | <td>?</td> | + | <td>*</td>
| + | <td></td>
| + | <td></td>
| + | <td></td>
| + | </tr>
| + | <tr align=center>
| + | <td>[[Play a movie file when starting an episode]]</td>
| + | <td>*</td>
| <td></td> |  | <td></td>
| <td></td> |  | <td></td>

## Latest revision as of 15:36, 2 February 2016

These are a few basic tutorials which show off some things made possible by EDuke32's enhanced scripting system. Want more examples? Download one of the many existing EDuke32 mods, open up the CON files and dig in!

## Table of Tutorials

Name | Difficulty Level 1 - 4
--- | ---
Artificial Intelligence 101 |  |  |  |
Change the loading screen background | * |  |  |
Control rain on a fine scale | * | * | * | *
Create Breakable Actors | * |  |  |
Display negative numbers with the digital font | * | * |  |
Eliminate the "shrunk enemies attacking" bug | * |  |  |
How to code a manual reload for the pistol | * |  |  |
Improve the third person view with zoom | * | * |  |
Limit/extend the player's jumping height | * | * |  |
Make a health bar | * | * | * |
Make a in-game clock | * | * |  |
Make a sprint key | * | * |  |
Make a working keypad | * | * | * |
Make actors shoot different types of RPGs | * | * |  |
Make an actor aim vertically at another | * |  |  |
Make controllable security cameras | * | * | * |
Make models pitch on sloped surfaces | * | * | * | *
Make one actor face another | * |  |  |
Make the night vision goggles light up darkened areas | * |  |  |
Make the player swim like in a modern FPS | * |  |  |
Make the screen tilt while using jetpack | * |  |  |
Prevent damage/death from long falls | * |  |  |
Prevent players/actors from inflicting self-damage | * |  |  |
Play a movie file when starting an episode | * |  |  |

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Tutorials&oldid=12315"
Category:

- Tutorials