Difference between revisions of "Multiplayer" - EDukeWiki

# Difference between revisions of "Multiplayer"

From EDukeWiki

Revision as of 19:36, 11 July 2013 (view source) Hendricks266 (talk | contribs) ← Older edit | Latest revision as of 01:17, 24 November 2013 (view source) Hendricks266 (talk | contribs)
Line 1: | Line 1:
− | Until the client-server rewrite is complete, [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP] is required for multiplayer. |
− |  |
− | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play. |
− |  |
| __TOC__ |  | __TOC__
| == Modern Client/Server Multiplayer == |  | == Modern Client/Server Multiplayer ==
− | <font size="5">EDuke32 multiplayer is broken indefinitely in current versions. Try [[#Old-Style Master/Slave or Peer-to-Peer Multiplayer|old versions]] instead.</font> | + | <font size="4">Your mileage may vary with multiplayer support in current versions. If you encounter problems, try [[#Old-Style Master/Slave or Peer-to-Peer Multiplayer|old versions]] instead.</font>
| ===To start a multiplayer server=== |  | ===To start a multiplayer server===
Line 48: | Line 44:
| Required version: [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP] |  | Required version: [http://forums.duke4.net/topic/6523-eduke32-oldmp/ EDuke32-OldMP]
| + |
| + | [http://yang-online.com/ YANG (Yet Another Netplay Guider)] is recommended for Internet play.
| Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html |  | Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

## Latest revision as of 01:17, 24 November 2013

## Modern Client/Server Multiplayer

Your mileage may vary with multiplayer support in current versions. If you encounter problems, try old versions instead.

### To start a multiplayer server

At the command prompt, run the command:

    eduke32 -server

By default servers listen on port UDP 23513.

Clients will then connect with

    eduke32 -connect <server IP>

Note: You will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.

### Server table

We can list servers here in future when Server/Client is more stable. :)

Server Name | Max Players | IP:Port | Status | IRC Server/Channel
--- | --- | --- | --- | ---
N/A | N/A | N/A | N/A | N/A

## Old-Style Master/Slave or Peer-to-Peer Multiplayer

Since new multiplayer code is broken, you can use the last version of EDuke32 to contain the old code in the meantime.

Required version: EDuke32-OldMP

YANG (Yet Another Netplay Guider) is recommended for Internet play.

Documentation for the command-line parameters is available here: http://static.jonof.id.au/modsuppt/jfduke3d/releasenotes.html

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Multiplayer&oldid=11710"