Endofgame - EDukeWiki

# Endofgame

From EDukeWiki

endofgame <number>
endoflevel <number>

Triggers the end of the episode after <number> time units. One time unit is 1/15 of a second. The default <number> is 52.

endoflevel was originally renamed to endofgame after version v1.1 of Duke Nukem 3D to more accurately reflect its function. EDuke32 supports both for compatibility.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Endofgame&oldid=11648"
Categories:

- Duke3D 1.3/1.5 commands
- Game manipulation