Operatesectors - EDukeWiki

# Operatesectors

From EDukeWiki

operatesectors <sector> <actor>

Placed inside an actor code, it allows an actor to trigger elevator/lift sectors. The actor need not be in the sector you wish to activate, so long as you are able to pass the correct sector number to it.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Operatesectors&oldid=8107"
Categories:

- EDuke32 specific commands
- Sector manipulation