User contributions
- 07:44, 28 September 2016 (diff | hist) . . (+4) . . EVENT MOVESECTOR (current)
- 07:44, 28 September 2016 (diff | hist) . . (+4) . . EVENT MOVEEFFECTORS (current)
- 07:43, 28 September 2016 (diff | hist) . . (0) . . EVENT MOVEEFFECTORS
- 07:42, 28 September 2016 (diff | hist) . . (+4) . . EVENT MOVEEFFECTORS
- 07:41, 28 September 2016 (diff | hist) . . (+252) . . N EVENT MOVEEFFECTORS (Created page with "EVENT_MOVEEFFECTORS is a Game Event. This event is triggered for each sector effector that moves sectors. THISACTOR is the actor that is moving th...")
- 07:38, 28 September 2016 (diff | hist) . . (+25) . . Event list (current)
- 07:31, 28 September 2016 (diff | hist) . . (-11) . . EVENT MOVESECTOR
- 07:25, 28 September 2016 (diff | hist) . . (+171) . . N EVENT MOVESECTOR (Created page with "EVENT_MOVESECTOR is a Game Event. This event is triggered when a sector is moved. THISACTOR is the sector number of the sector that is moving.")
- 07:22, 28 September 2016 (diff | hist) . . (+22) . . Event list
- 05:36, 29 May 2016 (diff | hist) . . (+90) . . Movement lock (current)
- 15:19, 2 February 2016 (diff | hist) . . (+6) . . Tutorials (→Table of Tutorials)
- 15:18, 2 February 2016 (diff | hist) . . (+25) . . Play a movie file when starting an episode
- 15:17, 2 February 2016 (diff | hist) . . (+1,967) . . N Play a movie file when starting an episode (Created page with "Have you event wanted to have a cutscene play when you start episode 1-3? You can with a few steps. First you have to define your animations with the DEF Language. In this ex...")
- 14:52, 2 February 2016 (diff | hist) . . (+155) . . Tutorials (→Table of Tutorials)
- 14:47, 2 February 2016 (diff | hist) . . (+635) . . N EVENT DAMAGEHPLANE (Created page with "EVENT_DAMAGEHPLANE is a Game Event. This event is triggered whenever a floor or ceiling is hit by a weapon. Note that kicks don't trigger this even...")