Difference between revisions of "Multiplayer" - EDukeWiki

# Difference between revisions of "Multiplayer"

From EDukeWiki

Revision as of 23:34, 27 July 2010 (view source) The Commander (talk | contribs) m (Added Duke Nukem Red Alert server and a status table.) ← Older edit | Revision as of 00:51, 2 September 2010 (view source) Bioman (talk | contribs) m (Removed IP format message) Newer edit →
Line 12: | Line 12:
| We can list servers here in future when Server/Client is more stable. :) |  | We can list servers here in future when Server/Client is more stable. :)
− |  |
− | /!\ Invalid IP format, need to be fixed! |
| <table class=wikitable width=100%> |  | <table class=wikitable width=100%>

## Revision as of 00:51, 2 September 2010

### To start a multiplayer server

Type command :

    eduke32 -server

By default servers listen on port UDP 23513

Clients will then connect with :

    eduke32 -connect [server IP]

Note : you will probably have to change the default console key in keyboard options to something else because "pause" just pauses the game and does not open console.

We can list servers here in future when Server/Client is more stable. :)

Server Name | Max Players | IP:Port | Status | IRC Server/Channel
--- | --- | --- | --- | ---
Duke Nukem Red Alert | 8 | 124.198.169.51:23513 | Currently offline | N/A

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Multiplayer&oldid=9084"