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The BUILD engine is a first-person shooter engine created by [[Ken Silverman]] for [[3D Realms]]. == Games == *''[[Witchaven]]'' (1995) **''[[Witchaven II: Blood Vengeance]]'' (1996) *''[[William Shatner's TekWar]]'' (1995) *''[[Duke Nukem 3D]]'' (1996) *''[[PowerSlave]]'' (1996) **Exhumed (Europe) **Seireki 1999: Pharaoh no Fukkatsu (Japan) *''[[Blood]]'' (1997) *''[[Shadow Warrior]]'' (1997) *''[[Redneck Rampage]]'' (1997) **''[[Redneck Rampage Rides Again]]'' (Arkansas) (1998) **''[[Redneck Deer Huntin']]'' (1998) *''[[Extreme Paintbrawl]]'' (1998) *''[[NAM]]'' (1998) **''Napalm'' (Wal-Mart version) *''[[WWII GI]]'' (1999) *''[[Legend of the Seven Paladins (Rock 'n Shaolin)]]'' *''[[Corridor 8: Galactic Wars]]'' (unreleased) *''[[Fate]]'' (unreleased) Note: Each game contains its own unique "game code", so one game can have certain features and another may not. An example would be the [[CON]] files (scripts) that were only used in [[Duke Nukem 3D]] and the games based on its game code, or the CD audio in [[Shadow Warrior]] and [[Blood]]. == Editor == BUILD can also refer to the name of the level editor used by the developers and provided with some of the games. Its modern form is [[Mapster32]]. == Links == [http://advsys.net/ken/ Ken Silverman's Official Home Page] (Creator of the Engine)

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