View source for Full list of structure members - EDukeWiki

# View source for Full list of structure members

← Full list of structure members

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{{EDuke32 Intro}} Member functions are internal properties that may be accessed through CONs in EDuke. They may be called within [[actor]]s, [[state]]s, or [[events]]. Every entity in the game uses these to varying effects. '''See [[structure access]] for more information about how to use these structures and their members.''' *[[Members of the sprite, hittype, and spriteext structures]] *[[Members of the projectile structure]] *[[Members of the player structure]] *[[Members of the sector structure]] *[[Members of the wall structure]] *[[Members of the userdef structure]] *[[Members of the input structure]] *[[Members of the tsprite structure]] *[[Members of the tiledata structure]] *[[Members of the paldata structure]] [[Category:Structure access]] [[Category:Scripting documentation]]

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