Difference between revisions of "Building EDuke32 on Mac OS X"
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Hendricks266 (talk | contribs) (Created page with "This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x].") |
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This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x]. | This page is a work-in-progress adaptation of [http://www.spam-filter.de/osx/eduke32_on_os_x http://www.spam-filter.de/osx/eduke32_on_os_x]. | ||
+ | |||
+ | == Getting source files == | ||
+ | * Current version (You need to install the ''subversion'' program) : | ||
+ | <pre>svn co https://eduke32.svn.sourceforge.net/svnroot/eduke32/polymer/eduke32</pre> | ||
+ | * [http://dukeworld.duke4.net/eduke32/synthesis Source tarballs] (Lite subversion snapshots, it does not include metadata, Apple compiled libraries, third-party jaudiolib and Photoshop files). | ||
+ | * [http://dukeworld.duke4.net/eduke32/synthesis/old/ Old] and [http://dukeworld.duke4.net/eduke32/old_versions/source_code/ Older versions]. | ||
+ | |||
+ | == Compiler Setup == | ||
+ | |||
+ | #Install Xcode. | ||
+ | #Copy SDLMain.m and SDLMain.h from the Apple/ directory into the root eduke32/. | ||
+ | #You need to define the root directory of your SDL installation. Edit the file ''eduke32/Apple/Makefile.shared''. In most cases you only have to change the APPLE_TARGET to match your setup. For example: if you have [http://www.macports.org/ MacPorts] (aka DarwinPorts) installed then use ''/opt/local''. | ||
+ | #Type ''make'' and hope for the best! |
Revision as of 22:47, 14 February 2012
This page is a work-in-progress adaptation of http://www.spam-filter.de/osx/eduke32_on_os_x.
Getting source files
- Current version (You need to install the subversion program) :
svn co https://eduke32.svn.sourceforge.net/svnroot/eduke32/polymer/eduke32
- Source tarballs (Lite subversion snapshots, it does not include metadata, Apple compiled libraries, third-party jaudiolib and Photoshop files).
- Old and Older versions.
Compiler Setup
- Install Xcode.
- Copy SDLMain.m and SDLMain.h from the Apple/ directory into the root eduke32/.
- You need to define the root directory of your SDL installation. Edit the file eduke32/Apple/Makefile.shared. In most cases you only have to change the APPLE_TARGET to match your setup. For example: if you have MacPorts (aka DarwinPorts) installed then use /opt/local.
- Type make and hope for the best!