View source for Configuration file options - EDukeWiki

# View source for Configuration file options

← Configuration file options

You do not have permission to edit this page, for the following reasons:

- The action you have requested is limited to users in the group: Users.
- You must confirm your email address before editing pages. Please set and validate your email address through your user preferences.

You can view and copy the source of this page.

Lots of settings exist in the '''''Duke3D.cfg''''' and '''''Build.cfg'''''\'''''Mapster32.cfg''''' files. This is a guide to make it easier to change them. Most of these can be changed either in-game, with setup utilities, or in the startup screen. <div class="floatleft">__NOTOC__ __NOEDITSECTION__</div> ==Duke3D.cfg Settings== ===[Controls]=== ====MouseSensitivity==== ====ControllerType==== ====MouseAiming==== [[binary switch]] ====MouseButton0-5==== A single click. ====MouseButtonClicked0-3==== A double click. Here are the values for MouseButton0-5 and MouseButtonClicked0-3. <ins>'''0:'''</ins> Right<br /> <ins>'''1:'''</ins> Left<br /> <ins>'''2:'''</ins> Middle\Wheel Click<br /> <ins>'''3:'''</ins> Thumb<br /> <ins>'''4:'''</ins> Wheel Down<br /> <ins>'''5:'''</ins> Wheel Up ====MouseAnalogAxes0==== ''analog_turning'' ====MouseAnalogAxes1==== ''analog_moving'' (must be empty for mouse aiming) ====MouseAnalogScale0-1==== ====MouseDigitalAxes0-1_0-1==== ====MouseAimingFlipped==== [[binary switch]] ====AimingFlag==== [[binary switch]] ====RunKeyBehaviour==== [[binary switch]]<br /> Note the British spelling of "Behavio<ins>u</ins>r". ====AutoAim==== [[binary switch]] ====JoystickButton0-35==== ====JoystickButtonClicked0-35==== ====JoystickAnalogAxes0-7==== ====JoystickDigitalAxes0-7_0-1==== ====JoystickAnalogScale0-7==== ====JoystickAnalogDead0-7==== ====JoystickAnalogSaturate0-7==== ====WeaponSwitchMode==== ====MouseBias==== [[binary switch]] ====MouseFilter==== [[binary switch]] ====SmoothInput==== [[binary switch]] ====UseJoystick==== [[binary switch]] ====UseMouse==== [[binary switch]] ====Mouse_Sensitivity==== ===[Misc]=== ====AutoMsg==== ====AutoVote==== ====Color==== ====Crosshairs==== ====DemoCams==== ====Executions==== ====IDPlayers==== ====MPMessageDisplayTime==== ====RunMode==== ====ShowFPS==== ====ShowLevelStats==== ====ShowOpponentWeapons==== ====ShowViewWeapon==== ====StatusBarMode==== ====StatusBarScale==== ====Team==== ====UsePrecache==== ====WeaponChoice0-9==== ===[Setup]=== ====ForceSetup==== This is used to designate whether or not the game setup dialog will appear at game startup. It uses the [[binary switch]]. ===[Screen Setup]=== ====Detail==== This is used to designate if the detail of the graphics is high or low. You can also change it in the Game Setup menu. It uses a variation of the [[binary switch]], with the following values: <strong>0:</strong> Low <strong>1:</strong> High <strong>2+:</strong> <u>INVALID</u> ====GLAnisotropy==== This is the setting which controls the level of anisotropic filtering applied in 16 and 32 bit rendering modes. The Duke3D.cfg counterpart is r_textureanisotropy and the max value for both is 16. ====GLProjectionFix==== ====GLTextureMode==== ====GLUseCompressedTextureCache==== This is the flag for enabling the compressed on-disk texture cache. It uses the [[binary switch]]. ====GLUseTextureCacheCompression==== This is the flag for on-disk texture cache compression. It uses the [[binary switch]]. ====GLUseTextureCompr==== This is the flag for texture compression. It uses the [[binary switch]]. ====GLWidescreen==== This is the flag for widescreen mode. It uses the [[binary switch]]. ====MaxRefreshFreq ==== This is the maximum refresh rate. It defaults at 60. ====Messages==== This is the flag for the whether or not to display messages. It uses the [[binary switch]]. ====Out==== This is the flag for the parental lock. It uses the [[binary switch]]. ====Password==== This is the parental lock password. ====ScreenBPP==== This is the setting for the amount of colors diplayed on screen at once, measured in BPP (bits per pixel). Valid values are 8, 16, 24, and 32. ====ScreenGamma==== ====ScreenHeight==== This is the height of the screen. It is recommended to change this in-game or in the setup utilities provided. ====ScreenMode==== ====ScreenSize==== This is the size of the screen and\or status bar. It defaults at 4. ====ScreenWidth==== This is the width of the screen. It is recommended to change this in-game or in the setup utilities provided. ====Shadows==== This is the flag for enabling shadows. It uses the [[binary switch]]. See [[spriteshadow]]. ====Tilt==== This is the flag for enabling screen tilting. It uses the [[binary switch]]. See [[wackplayer]] and [[rotscrnang]]. ====UseHightile==== This is the flag for enabling high-resolution textures and sprites. It uses the [[binary switch]]. ====UseModels==== This is the flag for 3D Models. It uses the [[binary switch]]. ===[Sound Setup]=== ====AmbienceToggle==== ====FXVolume==== ====MusicToggle==== ====MusicVolume==== ====ReverseStereo==== ====SoundToggle==== ====VoiceToggle==== ===[KeyDefinitions]=== All of these follow this format: <function> <P1 key> <P2 key> ====Move_Forward==== ====Move_Backward==== ====Turn_Left==== ====Turn_Right==== ====Strafe==== ====Fire==== ====Open==== ====Run==== ====AutoRun==== ====Jump==== ====Crouch==== ====Look_Up==== ====Look_Down==== ====Look_Left==== ====Look_Right==== ====Strafe_Left==== ====Strafe_Right==== ====Aim_Up==== ====Aim_Down==== ====Weapon_1==== ====Weapon_2==== ====Weapon_3==== ====Weapon_4==== ====Weapon_5==== ====Weapon_6==== ====Weapon_7==== ====Weapon_8==== ====Weapon_9==== ====Weapon_10==== ====Inventory==== ====Inventory_Left==== ====Inventory_Right==== ====Holo_Duke==== ====Jetpack==== ====NightVision==== ====MedKit==== ====TurnAround==== ====SendMessage==== ====Map==== ====Shrink_Screen==== ====Enlarge_Screen==== ====Center_View==== ====Holster_Weapon==== ====Show_Opponents_Weapon==== ====Map_Follow_Mode==== ====See_Coop_View==== ====Mouse_Aiming==== ====Toggle_Crosshair==== ====Steroids==== ====Quick_Kick==== ====Next_Weapon==== ====Previous_Weapon==== ====Show_Console==== ====Other==== There is no function called â€œOtherâ€. This is where functions as defined by the [[definegamefuncname]] parameter are located. ===[Comm Setup]=== ====PlayerName==== This is the player's name, which defaults to "Duke". It is recommended to change this, either here or in the Player Setup menu. ====RTSName==== This is the name of the remote ridicule file. It defaults to "DUKE.RTS", and most players will not need to change this as this file already exists. To play the sounds press "ALT+F1-F10". ====CommbatMacro#0-9==== These are the text macros used to send messages with "SHIFT+F1-F10", and yes, it is spelled that way. Here are the defaults: CommbatMacro#0 = "An inspiration for birth control." CommbatMacro#1 = "You're gonna die for that!" CommbatMacro#2 = "It hurts to be you." CommbatMacro#3 = "Lucky Son of a Bitch." CommbatMacro#4 = "Hmmm....Payback time." CommbatMacro#5 = "You bottom dwelling scum sucker." CommbatMacro#6 = "Damn, you're ugly." CommbatMacro#7 = "Ha ha ha...Wasted!" CommbatMacro#8 = "You suck!" CommbatMacro#9 = "AARRRGHHHHH!!!" ===[Gamevars]=== This section is used to store [[gamevar|gamevars]] with [[savegamevar]] in order to preserve things between [[EDuke32]] sessions. In order to put the contents of the gamevar stored here back into memory, use [[readgamevar]]. ---- ==Build.cfg\Mapster32.cfg Settings== ===forcesetup=== Same as above. ===fullscreen=== This is the flag for fullscreen mode. Default is 0. Here is the scale: <strong>0:</strong> Windowed <strong>1:</strong> Fullscreen <strong>2+:</strong> <u>INVALID</u> ===xdim2d=== The height of the screen in 2D mode. Default is 640. ===ydim2d=== The width of the screen in 2D mode. Default is 480. ===xdim3d=== Same as xdim2d, but for 3D mode. ===ydim3d=== Same as ydim2d, but for 3D mode. ===bpp=== Same as ScreenBPP. This is for 3D mode only. ===glusetexcache=== Same as its '''''Duke3D.cfg''''' counterpart. ===glusetexcachecompression=== Same as its '''''Duke3D.cfg''''' counterpart. ===gltexfiltermode=== Same as its '''''Duke3D.cfg''''' counterpart, r_texturemode. ===maxrefreshfreq=== Same as its '''''Duke3D.cfg''''' counterpart. ===brightness=== This is the value for the 3D mode brightness. Default is 0. It ranges from 0 (darkest) to 15 (brightest). ===samplerate=== This is the value for the sound sample rate. Default is 0. Here is the scale: 0 - 6 KHz 1 - 8 KHz 2 - 11.025 KHz 3 - 16 KHz 4 - 22.05 KHz 5 - 32 KHz 6 - 44.1 KHz ===music=== This is the flag for enabling music. Default is 0. It uses the [[binary switch]]. ===mouse=== This is the flag for enabling the mouse. Default is 0. It uses the [[binary switch]]. ===mousesensitivity=== The sensitivity of the mouse. Default is 1. ===Key Settings=== Here's a map of all the keyboard scan codes: NOTE: values are listed in hex! +---------------------------------------------------------------------------------------------+ | 01 3B 3C 3D 3E 3F 40 41 42 43 44 57 58 46 | |ESC F1 F2 F3 F4 F5 F6 F7 F8 F9 F10 F11 F12 SCROLL | | | |29 02 03 04 05 06 07 08 09 0A 0B 0C 0D 0E D2 C7 C9 45 B5 37 4A | | ` '1' '2' '3' '4' '5' '6' '7' '8' '9' '0' - = BACK INS HOME PGUP NUMLK KP/ KP* KP- | | | | 0F 10 11 12 13 14 15 16 17 18 19 1A 1B 2B D3 CF D1 47 48 49 4E | |TAB Q W E R T Y U I O P [ ] \ DEL END PGDN KP7 KP8 KP9 KP+ | | | | 3A 1E 1F 20 21 22 23 24 25 26 27 28 1C 4B 4C 4D | |CAPS A S D F G H J K L ; ' ENTER KP4 KP5 KP6 9C | | KPENTER| | 2A 2C 2D 2E 2F 30 31 32 33 34 35 36 C8 4F 50 51 | |LSHIFT Z X C V B N M , . / RSHIFT UP KP1 KP2 KP3 | | | | 1D 38 39 B8 9D CB D0 CD 52 53 | |LCTRL LALT SPACE RALT RCTRL LEFT DOWN RIGHT KP0 KP. | +---------------------------------------------------------------------------------------------+ Here are the defaults. Note that quite a few of them are useless, like "keyfire". keyforward = C8 keybackward = D0 keyturnleft = CB keyturnright = CD keyrun = 2A keystrafe = 9D keyfire = 1D keyuse = 39 keystandhigh = 1E keystandlow = 2C keylookup = D1 keylookdown = C9 keystrafeleft = 47 keystraferight = 49 key2dmode = 9C keyviewcycle = 1C key2dzoomin = D key2dzoomout = C keychat = F keyconsole = 29

Return to Configuration file options.

Retrieved from "http://wiki.eduke32.com/wiki/Configuration_file_options"