Ifplayersl - EDukeWiki

# Ifplayersl

From EDukeWiki

ifplayersl <value> { /* something */ } else { /* something else */ }

This condition is true if the number of players is less than <value>.

ifplayersl is a command originally found in v1.1 of Duke Nukem 3D. Its only purpose was to check if there was more than one player in the map, and was replaced with ifmultiplayer in subsequent versions.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Ifplayersl&oldid=11652"
Categories:

- EDuke32 specific commands
- Player manipulation
- If conditions