Difference between revisions of "EDuke32" - EDukeWiki

# Difference between revisions of "EDuke32"

From EDukeWiki

Revision as of 09:11, 21 March 2012 (view source) Hendricks266 (talk | contribs) ← Older edit | Latest revision as of 10:09, 21 March 2012 (view source) Hendricks266 (talk | contribs)
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− | EDuke32 is a 32-bit/64-bit cross-platform port of ''Duke Nukem 3D'' aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes. EDuke32 combines the work done by [http://www.jonof.id.au JonoF] and [http://advsys.net/ken Ken Silverman] for [http://www.jonof.id.au/index.php?p=jfduke3d JFDuke3D] with the original [[EDuke]] work done by [http://saettler.com Matt Saettler], while simultaneously adding tons of exclusive new and useful features. Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence. EDuke32 is developed and maintained by [mailto:terminx@gmail.com Richard "TerminX" Gobeille] and the [[Credits|EDuke32 team]]. | + | EDuke32 is a 32-bit/64-bit cross-platform port of ''Duke Nukem 3D'' aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes. EDuke32 combines the work done by [[JonoF]] and [[Ken Silverman]] for [[JFDuke3D]] with the original [[EDuke]] work done by Matt "[[Matteus]]" Saettler, while simultaneously adding tons of exclusive new and useful features. Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence. EDuke32 is developed and maintained by Richard "[[TerminX]]" Gobeille and the [[Credits|EDuke32 team]].
| [[Category:EDuke32 project information]] |  | [[Category:EDuke32 project information]]

## Latest revision as of 10:09, 21 March 2012

EDuke32 is a 32-bit/64-bit cross-platform port of Duke Nukem 3D aimed at both extending what can be edited in the game and providing a rich, full-featured means to explore the original episodes. EDuke32 combines the work done by JonoF and Ken Silverman for JFDuke3D with the original EDuke work done by Matt "Matteus" Saettler, while simultaneously adding tons of exclusive new and useful features. Consequently, EDuke32 is believed to be the most advanced port of the Duke Nukem 3D code in existence. EDuke32 is developed and maintained by Richard "TerminX" Gobeille and the EDuke32 team.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=EDuke32&oldid=10477"
Category:

- EDuke32 project information