Revision history of "Gamevar operators" - EDukeWiki

Help

# Revision history of "Gamevar operators"

View logs for this page
Browse history From year (and earlier): From month (and earlier):
Tag filter:

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

- (cur | prev) 13:21, 8 March 2015‎ Hendricks266 (talk | contribs)‎ . . (2,019 bytes) (-15)‎
- (cur | prev) 13:20, 8 March 2015‎ Hendricks266 (talk | contribs)‎ . . (2,034 bytes) (-30)‎
- (cur | prev) 09:26, 22 April 2012‎ Helixhorned (talk | contribs)‎ . . (2,064 bytes) (-105)‎ . . (specify mod behavior with negative arguments, see further discussion on the discussion page.)
- (cur | prev) 09:29, 19 April 2012‎ Helixhorned (talk | contribs)‎ . . (2,169 bytes) (+66)‎ . . (slight re-wording; in bitwise ops examples, state that numbers are base-0.)
- (cur | prev) 09:25, 19 April 2012‎ Helixhorned (talk | contribs)‎ . . (2,103 bytes) (+86)‎ . . (warn dividing negative numbers, since EDuke32 CON currently implements an incorrect optimization (right shifting negative numbers by X isn't the same as dividing them by 2^X))
- (cur | prev) 15:43, 18 April 2012‎ TX (talk | contribs)‎ m . . (2,017 bytes) (0)‎
- (cur | prev) 15:42, 18 April 2012‎ TX (talk | contribs)‎ m . . (2,017 bytes) (-39)‎ . . (Reverted edits by Rasmusthorup (talk) to last revision by Helixhorned)
- (cur | prev) 13:22, 18 April 2012‎ Rasmusthorup (talk | contribs)‎ . . (2,056 bytes) (+39)‎
- (cur | prev) 11:03, 18 April 2012‎ Helixhorned (talk | contribs)‎ . . (2,017 bytes) (+96)‎ . . (add Wikipedia links to "Bitwise operation")
- (cur | prev) 11:00, 18 April 2012‎ Helixhorned (talk | contribs)‎ . . (1,921 bytes) (+161)‎ . . (add examples for the bitwise operators.)
- (cur | prev) 10:54, 18 April 2012‎ Helixhorned (talk | contribs)‎ . . (1,760 bytes) (+285)‎ . . (add some general info; and to div and mod. Make % sign undefined, see http://en.wikipedia.org/wiki/Modulo_operation C89 vs. C99.)
- (cur | prev) 13:12, 20 January 2012‎ Helixhorned (talk | contribs)‎ . . (1,475 bytes) (+54)‎ . . (clarify modulo op)
- (cur | prev) 15:51, 8 May 2011‎ Hendricks266 (talk | contribs)‎ . . (1,421 bytes) (+117)‎
- (cur | prev) 15:47, 8 May 2011‎ Hendricks266 (talk | contribs)‎ . . (1,304 bytes) (-18)‎
- (cur | prev) 00:19, 8 May 2011‎ Rasmusthorup (talk | contribs)‎ . . (1,322 bytes) (-11)‎
- (cur | prev) 00:18, 8 May 2011‎ Rasmusthorup (talk | contribs)‎ . . (1,333 bytes) (+10)‎
- (cur | prev) 12:14, 6 March 2011‎ Hendricks266 (talk | contribs)‎ . . (1,323 bytes) (+30)‎
- (cur | prev) 20:34, 24 February 2011‎ Hendricks266 (talk | contribs)‎ . . (1,293 bytes) (-107)‎
- (cur | prev) 20:16, 24 February 2011‎ Hendricks266 (talk | contribs)‎ . . (1,400 bytes) (-140)‎
- (cur | prev) 20:12, 24 February 2011‎ Hendricks266 (talk | contribs)‎ . . (1,540 bytes) (+1,540)‎ . . (Created page with "<'''operator'''>'''var''' <gamevar> <value><br> <'''operator'''>'''varvar''' <gamevar> <value> Gamevar operators are commands that perform various mathematical operations on [[g...")

Retrieved from "http://wiki.eduke32.com/wiki/Gamevar_operators"