Ifceilingdistl - EDukeWiki

# Ifceilingdistl

From EDukeWiki

ifceilingdistl <number>

Checks if the current actor is less than 256*<number> z units away from the actor's sector's ceiling. That is, one <number> unit corresponds to 16 x/y BUILD units. If the actor is "inside" the ceiling it will return negative values, i.e. the condition is true.

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Categories:

- Duke3D 1.3/1.5 commands
- Sprite manipulation
- Sector manipulation
- If conditions