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A video game based on the Duke Nukem 3D source code and published by GT Interactive, WWII GI was the last commercial [[Build Engine]] game. It was programmed by [[Matt Saettler]], who modified the con language to include variables and events. These [[CON language]] additions formed the basis for the original [[EDuke]]. Although WWII GI was a fairly unknown game as well as commercial flop, due to the new [[CON language|CON code]] enhancements, a small number of user made modifications were made for the game as well.

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