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Usage: eduke32 [files] [options]<br> Example: eduke32 -q4 -a -m -tx -map nukeland.map Files can be *.grp/zip/con/def {| {{prettytable}} !Command!!Description!!Notes!! |- | -addon [0,1,2,3] |Use one of the Megaton-edition packaged addons for duke3d | 0 = none, 1 = Duke it out in D.C., 2 = Duke: Nuclear Winter, 3 = Duke Caribbean: Life's a Beach |- | -cfg [file.cfg] |Use an alternate configuration file | |- | -clipmap [file.map] |Load an additional clipping map for use with clipshape |- | -c# |Use MP mode #, 1 = Dukematch, 2 = Co-op, 3 = Dukematch (no spawn) | |- | -d [file.edm] |Play a demo | |- | -g [file.grp] |Use an extra group file | |- | -h [file.def] |Use an alternate def | |- | -j [dir] |Adds a directory to EDuke32's search list | |- | -l# |Warp to level # |see -v |- | -map [file.map] |Loads a map | |- | -mh [file.def] |Include an additional def module | |- | -mx [file.con] |Include an additional CON script module | |- | -m |Disable monsters | |- | -nam<br>-ww2gi |Run in [[NAM]] or [[WWII GI]] -compatible mode | |- | -server |Start multiplayer server |(see [[multiplayer]]) |- | -r |Record demo | |- | -s# |Set skill level (1-4) | |- | -setup<br>-nosetup |Enables/disables startup window |[only on Windows, SDL, and/or GTK2 environments] |- | -t# |Set respawn mode: 1 = Monsters, 2 = Items, 3 = Inventory, x = All | |- | -usecwd |Read game data and configuration file from working directory |[non-Windows only] |- | -u######### |User's favorite weapon order |(default: 3425689071) |- | -v# |Warp to volume # |see -l |- | -x [game.con] |Load custom CON script | |- | -# |Load and run a game from slot # (0-9) | |- | -?<br>--help |Display this help message and exit | |- | -debughelp |Display debug parameters message and exit | |- | -a |Use fake player AI (fake multiplayer only) | |- | -cachesize # |Sets cache size, in Kb | |- | -fNUM |Send fewer packets in multiplayer (1, 2, 4) |(deprecated) |- | -game_dir [dir] |Duke3d_w32 compatibility option |see -j |- | -gamegrp |Selects which file to use as main grp | |- | -i# |Use networking mode (1/0) | |- | -name [name] |Player name in multiplay | |- | -nD |Dump default gamevars to gamevars.txt | |- | -noautoload |Disable loading content from autoload dir | |- | -nologo |Skip the logo anim | |- | -ns<br>-nm |Disable sound or music | |- | -q# |Fake multiplayer with # (2-8) players | |- | -rmnet |Use network config file |(OBSOLETE, see -net) |- | -stun |Use UDP hole punching for multiplayer connections | |- | -w |Show coordinates | |- | -z#<br>-condebug |Enable line-by-line CON compile debugging at level # | |}

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