PROJ SPAWNS - EDukeWiki

# PROJ SPAWNS

From EDukeWiki

PROJ_SPAWNS is a defineprojectile property used to spawn an actor on impact.

Syntax is:

defineprojectile <tile number> PROJ_SPAWNS <actor>

Set <actor> to -1 to spawn nothing, otherwise <actor> defaults to SMALLSMOKE.

Doesn't work with bullet-type projectiles fired by actors other than the player.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=PROJ_SPAWNS&oldid=6146"
Category:

- Projectile structure members