Pages with the most revisions
Showing below up to 50 results in range #1 to #50.
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- EDuke32 Modifications (234 revisions)
- Scripting (206 revisions)
- Building EDuke32 on Linux (134 revisions)
- Build/Mapster32 Keyboard Commands (99 revisions)
- Frequently Asked Questions (90 revisions)
- Building EDuke32 on Windows (87 revisions)
- DEF Language (77 revisions)
- Main Page (75 revisions)
- Level editing (62 revisions)
- Full command list (58 revisions)
- Tutorials (58 revisions)
- Event list (57 revisions)
- Utilities (46 revisions)
- Pre-defined gamevars (41 revisions)
- Installation and configuration (41 revisions)
- True Room Over Room Mapping Guide (40 revisions)
- Sector Effector Reference Guide (39 revisions)
- Members of the player structure (36 revisions)
- APT repository (36 revisions)
- Confaq42 (36 revisions)
- Troubleshooting EDuke32 (32 revisions)
- Building EDuke32 on Mac OS X (32 revisions)
- !DN3D Informational Suite (29 revisions)
- Palette (environment) (28 revisions)
- Polymer compatibility (28 revisions)
- Constantly updated gamevars (28 revisions)
- Console commands (26 revisions)
- Multiplayer (26 revisions)
- Full list of structure members (25 revisions)
- Duke Theft Auto (23 revisions)
- Rotatesprite (22 revisions)
- M32 script commands (22 revisions)
- Htflags (21 revisions)
- Gamevar operators (20 revisions)
- Useractor (20 revisions)
- Members of the userdef structure (20 revisions)
- Members of the sprite, hittype, and spriteext structures (19 revisions)
- Spriteflags (19 revisions)
- Statnum (19 revisions)
- Defineprojectile (19 revisions)
- Gametext (19 revisions)
- EVENT ANIMATESPRITES (19 revisions)
- Findnearactor (19 revisions)
- Polymer Deficiencies (18 revisions)
- Cstat (18 revisions)
- Packages (18 revisions)
- Enemies (17 revisions)
- Enable and fix minibosses (17 revisions)
- EDuke (17 revisions)
- Creating custom ANM files (16 revisions)