Difference between revisions of "Shade" - EDukeWiki

# Difference between revisions of "Shade"

From EDukeWiki

Revision as of 16:35, 30 July 2011 (view source) Mblackwell (talk | contribs) m ← Older edit | Revision as of 17:23, 30 July 2011 (view source) TX (talk | contribs) m Newer edit →
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− | The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and '''127''' with '''0''' being default brightness and negative/lower values being brighter. | + | The actor/wall-in-question's shade. Shade is available for the [[sprite]] structure and [[Members of the wall structure|wall]] structure. Legal values are between '''-127''' and '''128''' with '''0''' being default brightness and negative/lower values being brighter.
| ''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.'' |  | ''Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.''

## Revision as of 17:23, 30 July 2011

The actor/wall-in-question's shade. Shade is available for the sprite structure and wall structure. Legal values are between -127 and 128 with 0 being default brightness and negative/lower values being brighter.

Note: Negative values don't appear obviously brighter but instead cause the actor/wall to be less affected by changes in visibility.

Related structure members include floorshade and ceilingshade.

See also spriteshadow and spritenoshade.

Retrieved from "http://wiki.eduke32.com/w/index.php?title=Shade&oldid=9884"
Categories:

- Sprite structure members
- Wall structure members