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- 20:48, 8 February 2009 (diff | hist) . . (0)‎ . . m EDuke32 Modifications ‎ (→‎Mods List)
- 22:16, 25 August 2008 (diff | hist) . . (+149)‎ . . Nm Talk:WEAPON ‎ (New page: I could have sworn this returned the WORKSLIKE value of the currently selected weapon. Was that fixed since the 2.0 days, or am I remembering wrong?)
- 22:15, 25 August 2008 (diff | hist) . . (+12)‎ . . m WEAPON ‎
- 22:14, 25 August 2008 (diff | hist) . . (+120)‎ . . m WEAPON ‎
- 22:05, 25 August 2008 (diff | hist) . . (+26)‎ . . m WEAPON ‎
- 21:52, 25 August 2008 (diff | hist) . . (+149)‎ . . Nm NUMWALLS ‎ (New page: NUMWALLS is a read-only gamevar predefined when a map loads. It returns the number of walls in the current level. Category:Pre-defined gamevars)
- 21:51, 25 August 2008 (diff | hist) . . (+154)‎ . . Nm NUMSECTORS ‎ (New page: NUMSECTORS is a read-only gamevar pre-defined when a map loads. It returns the number of sectors in the current level. Category:Pre-defined gamevars)
- 21:49, 25 August 2008 (diff | hist) . . (-34)‎ . . m Numsectors ‎ (current)
- 21:46, 25 August 2008 (diff | hist) . . (+34)‎ . . m Numsectors ‎
- 17:50, 19 June 2008 (diff | hist) . . (+504)‎ . . m Talk:The TO-DO list for EDuke32 and Mapster32 ‎ (→‎Animate tiles via DEF language: new section)
- 16:11, 29 May 2008 (diff | hist) . . (+202)‎ . . m Talk:The TO-DO list for EDuke32 and Mapster32 ‎ (→‎mapster32 - grouped sprite rotation)
- 20:48, 27 May 2008 (diff | hist) . . (+751)‎ . . m Talk:The TO-DO list for EDuke32 and Mapster32 ‎ (→‎mapster32 - grouped sprite rotation: new section)
- 19:40, 16 May 2008 (diff | hist) . . (+201)‎ . . m EDuke32 Modifications ‎
- 19:36, 16 May 2008 (diff | hist) . . (+792)‎ . . m EDuke32 Modifications ‎
- 19:24, 16 May 2008 (diff | hist) . . (+1,966)‎ . . EDuke32 Modifications ‎
- 21:57, 16 February 2008 (diff | hist) . . (2,179 bytes) . . m Event list ‎
- 10:36, 26 January 2008 (diff | hist) . . (+102)‎ . . m Ifbulletnear ‎
- 19:57, 20 January 2008 (diff | hist) . . (+939)‎ . . Nm Talk:Ifbulletnear ‎ (New page: I rolled back the changes from ilovefoxes because they make no sense. ::If condition returning 'true' if a projectile is near the actor. The projectile can be either a moving actor (such ...)
- 19:46, 20 January 2008 (diff | hist) . . (-222)‎ . . m Ifbulletnear ‎ (Reverted edits by Ilovefoxes (Talk); changed back to last version by TX)
- 14:34, 4 January 2008 (diff | hist) . . (+117)‎ . . m Talk:Xpanning ‎ (→‎Oops) (current)
- 14:31, 4 January 2008 (diff | hist) . . (+292)‎ . . m Talk:Xpanning ‎ (→‎Oops)
- 14:27, 4 January 2008 (diff | hist) . . (+199)‎ . . m Talk:Xpanning ‎ (→‎Oops: new section)
- 20:21, 3 January 2008 (diff | hist) . . (-1)‎ . . m Xpanning ‎
- 20:20, 3 January 2008 (diff | hist) . . (+422)‎ . . Nm Ypanning ‎ (New page: '''ypanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the y axis. Values are normalized on a 0-255 scale, mea...)
- 20:19, 3 January 2008 (diff | hist) . . (+425)‎ . . Nm Xpanning ‎ (New page: '''xpanning''' allows you to pan, or shift, the image of a sprite the same way you would pan a ceiling, floor, or wall texture along the x plane. Values are normalized on a 0-255 scale, m...)
- 16:12, 3 January 2008 (diff | hist) . . (+28)‎ . . m Members of the sprite, hittype, and spriteext structures ‎
- 10:05, 14 March 2007 (diff | hist) . . (+54)‎ . . m Talk:How to Shoot Different Kinds of RPGs ‎
- 10:05, 14 March 2007 (diff | hist) . . (+361)‎ . . Nm Talk:How to Shoot Different Kinds of RPGs ‎ (New page: Quite an interesting entry. This spells things out pretty well, though some of the English needs cleaned up a bit for clarity. I see a tilde used in the figures, which I take to mean "ap...)
- 22:07, 24 January 2007 (diff | hist) . . (+259)‎ . . Nm Dist ‎ (New page: dist <RETURNVAR> <SPRITE1> <SPRITE2> Used to determine the distance between the bases of two actors' sprites. The RETURNVAR would be equal to the distance between the base of SPRITE1 and...)
- 19:54, 28 December 2006 (diff | hist) . . (-38)‎ . . m PROJ ISOUND ‎ (thank you for the addition; adjusting to meet technical writing standards of the wiki)
- 19:50, 28 December 2006 (diff | hist) . . (-537)‎ . . m EVENT GAME ‎ (Reverted edits by 201.21.218.199 (Talk); changed back to last version by TX)
- 19:49, 28 December 2006 (diff | hist) . . (+187)‎ . . m Talk:Useractor ‎
- 19:44, 28 December 2006 (diff | hist) . . (-412)‎ . . m Useractor ‎ (Reverted edits by Ilovefoxes (Talk); changed back to last version by TX)
- 18:59, 6 November 2006 (diff | hist) . . (+124)‎ . . m Operatesectors ‎
- 18:41, 6 November 2006 (diff | hist) . . (+114)‎ . . Nm Operatesectors ‎
- 22:45, 4 November 2006 (diff | hist) . . (+33)‎ . . m User:Hendricks 266 ‎
- 11:02, 24 September 2006 (diff | hist) . . (+62)‎ . . m User:DeeperThought ‎
- 06:06, 4 September 2006 (diff | hist) . . (+64)‎ . . m User talk:Usurper ‎ (current)
- 04:08, 28 August 2006 (diff | hist) . . (+278)‎ . . m Ai ‎
- 12:43, 29 May 2006 (diff | hist) . . (+27)‎ . . m Full command list ‎
- 23:03, 16 May 2006 (diff | hist) . . (+423)‎ . . Nm Dragpoint ‎
- 15:36, 15 May 2006 (diff | hist) . . (+31)‎ . . Nm Wallptr ‎
- 15:35, 15 May 2006 (diff | hist) . . (+360)‎ . . Nm Members of the sector structure ‎
- 14:54, 15 May 2006 (diff | hist) . . (+712)‎ . . Nm Rotatepoint ‎
- 18:27, 25 April 2006 (diff | hist) . . (+4)‎ . . m Action ‎
- 20:31, 23 April 2006 (diff | hist) . . (+308)‎ . . m Scripting ‎ (→‎Player)
- 08:12, 22 April 2006 (diff | hist) . . (+234)‎ . . m Scripting ‎
- 08:01, 22 April 2006 (diff | hist) . . (+312)‎ . . Nm WWII GI ‎
- 20:05, 16 April 2006 (diff | hist) . . (+133)‎ . . Nm Runspeed ‎
- 20:01, 16 April 2006 (diff | hist) . . (+14)‎ . . m Members of the player structure ‎

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