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- 05:17, 4 January 2015 (diff | hist) . . (+207)‎ . . Clipmove ‎ (Mention that xvect and yvect are expected to be scaled.) (current)
- 03:12, 4 January 2015 (diff | hist) . . (+27)‎ . . Clipmove ‎ (More explicitly state requirements on written-to gamevars.)
- 12:20, 21 April 2014 (diff | hist) . . (+54)‎ . . m Break ‎ (tweak last explanation)
- 12:17, 21 April 2014 (diff | hist) . . (+545)‎ . . Break ‎ (Document CON's weird 'break' behavior inside 'while' loops.)
- 07:17, 15 March 2014 (diff | hist) . . (+213)‎ . . Spriteflags ‎ (Elaborate usage of spriteflags directive.) (current)
- 14:15, 5 March 2014 (diff | hist) . . (+21)‎ . . m Build/Mapster32 Keyboard Commands ‎ (→‎3D Mode: Keys: Document r4361.)
- 12:53, 25 January 2014 (diff | hist) . . (0)‎ . . Build/Mapster32 Keyboard Commands ‎ (Move interactive scaling/rotation keys to "2D Mode: Mouse" subsection)
- 10:02, 2 January 2014 (diff | hist) . . (+633)‎ . . Palette (environment) ‎ (Base palette colors split by R/G/B)
- 03:03, 1 November 2013 (diff | hist) . . (+204)‎ . . Suggestions for the future ‎ (→‎Scripting: add a suggestion by TD) (current)
- 04:20, 20 October 2013 (diff | hist) . . (+177)‎ . . Readgamevar ‎ (clarify what happens when the named var is not in the cfg) (current)
- 03:02, 20 October 2013 (diff | hist) . . (+178)‎ . . LOGO FLAGS ‎ (add NOExBONUSSCENE flags)
- 04:05, 13 August 2013 (diff | hist) . . (+241)‎ . . Mapster32 Map Checking ‎ (→‎level 3: suggest another resultion for "wall has length 0") (current)
- 03:50, 13 August 2013 (diff | hist) . . (+30)‎ . . Template:Build Intro ‎ (Add "Mapster32 Map Checking") (current)
- 04:44, 5 July 2013 (diff | hist) . . (+164)‎ . . Suggestions for the future ‎ (→‎Other)
- 05:56, 16 June 2013 (diff | hist) . . (+311)‎ . . Polymer Deficiencies ‎ (add masked wall/sprite drawing issue)
- 01:55, 12 June 2013 (diff | hist) . . (+190)‎ . . Polymer Deficiencies ‎ (add mapster32 issue)
- 01:52, 12 June 2013 (diff | hist) . . (+328)‎ . . Polymer Deficiencies ‎ (add one translucent tror boundary issue)
- 09:21, 24 May 2013 (diff | hist) . . (+125)‎ . . Suggestions for the future ‎ (→‎Rendering: Add "Per-sprite billboarding control")
- 04:30, 20 May 2013 (diff | hist) . . (+356)‎ . . Htmovflag ‎ (current)
- 04:19, 20 May 2013 (diff | hist) . . (+7)‎ . . Movesprite ‎ (Strike out incorrect instructions.) (current)
- 04:14, 20 May 2013 (diff | hist) . . (+115)‎ . . Htmovflag ‎ (htmovflag: replace with hopefully correct description. Still a bit confusing (htmovflag is set "behind the back").)
- 12:22, 18 May 2013 (diff | hist) . . (+142)‎ . . Loadmapstate ‎ (loadmapstate: Mention that startlevel+loadmapstate won't work.) (current)
- 12:18, 18 May 2013 (diff | hist) . . (+110)‎ . . Startlevel ‎ (Mention why startlevel+loadmapstate won't work.) (current)
- 11:33, 18 May 2013 (diff | hist) . . (+18)‎ . . Loadmapstate ‎ (Specify loadmapstate a bit more precisely.)
- 05:49, 10 May 2013 (diff | hist) . . (+326)‎ . . Mapster32 Map Checking ‎ (→‎level 4: add some info)
- 13:01, 6 May 2013 (diff | hist) . . (+7)‎ . . New BUILD map format ‎ (→‎map-text (TerminX): minor correction.)
- 13:00, 6 May 2013 (diff | hist) . . (+660)‎ . . New BUILD map format ‎ (Update.)
- 03:04, 5 April 2013 (diff | hist) . . (+157)‎ . . Suggestions for the future ‎
- 03:02, 5 April 2013 (diff | hist) . . (+106)‎ . . Suggestions for the future ‎ (→‎Scripting: add a link to Duke.net forums post)
- 06:13, 4 April 2013 (diff | hist) . . (+36)‎ . . Suggestions for the future ‎ (→‎Scripting)
- 10:54, 29 March 2013 (diff | hist) . . (+216)‎ . . DEF Language ‎ (→‎animsounds: comment anim tokens.)
- 10:27, 29 March 2013 (diff | hist) . . (+833)‎ . . DEF Language ‎ (→‎Audio: add "animsounds", slightly edited from r2242 commit message.)
- 13:04, 28 March 2013 (diff | hist) . . (+164)‎ . . Suggestions for the future ‎ (→‎Scripting: add "Access to engine-side tables")
- 07:29, 28 March 2013 (diff | hist) . . (+35)‎ . . Suggestions for the future ‎ (Add some categories.)
- 07:05, 28 March 2013 (diff | hist) . . (+467)‎ . . N Suggestions for the future ‎ (Add "Suggestions for the future" page)
- 09:36, 18 March 2013 (diff | hist) . . (-696)‎ . . Category:If conditions ‎ (Remove completely wrong info about "dangling else". CON doesn't have that; remains to be written.) (current)
- 05:48, 17 March 2013 (diff | hist) . . (+149)‎ . . Readgamevar ‎ (Clarify usage with per-actor or per-player gamevars.)
- 05:47, 17 March 2013 (diff | hist) . . (+146)‎ . . Savegamevar ‎ (Clarify usage with per-actor or per-player gamevars.) (current)
- 10:04, 15 March 2013 (diff | hist) . . (+161)‎ . . LOGO FLAGS ‎ (Add LOGO_FLAGS bit 2048.)
- 10:12, 14 March 2013 (diff | hist) . . (+416)‎ . . Htflags ‎ (add label names)
- 06:10, 21 February 2013 (diff | hist) . . (+16)‎ . . m Qgetsysstr ‎ ("quote file"?) (current)
- 05:55, 17 February 2013 (diff | hist) . . (+97)‎ . . Findnearactor ‎ (Fix findnear* semantics. If they returned the closest sprite, there would be no point having the <distance> argument.) (current)
- 05:46, 17 February 2013 (diff | hist) . . (+18)‎ . . Rotatepoint ‎ (suggest a more readable way to rotate clockwise) (current)
- 11:58, 15 February 2013 (diff | hist) . . (0)‎ . . m How to make a clock ‎ (grammar) (current)
- 11:52, 15 February 2013 (diff | hist) . . (+231)‎ . . Gettimedate ‎ (fix member meanings (we add 1900 to <year>), add value ranges (from C99)) (current)
- 14:56, 23 January 2013 (diff | hist) . . (+12)‎ . . Smaxammo ‎ (fix amaxammo) (current)
- 13:43, 16 January 2013 (diff | hist) . . (-16)‎ . . Build/Mapster32 Keyboard Commands ‎ (→‎3D Mode: Keys: update auto-aligning for r3396)
- 12:42, 16 January 2013 (diff | hist) . . (+324)‎ . . Build/Mapster32 Keyboard Commands ‎ (add "Some console commands/variables" section.)
- 09:15, 11 January 2013 (diff | hist) . . (-1)‎ . . m Mapster32 Map Checking ‎ (→‎level 3: corruptcheck_noalreadyrefd)
- 11:19, 8 January 2013 (diff | hist) . . (+34)‎ . . Build/Mapster32 Keyboard Commands ‎ (→‎3D Mode: Keys: Shift reverses direction when flipping stuff in 3D mode [F].)

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