
// CYCLOID WALK
voxel "voxels\enemies\cycloid\cyc001.kvx" { scale .6 tile0 2710 tile1 2714 }
voxel "voxels\enemies\cycloid\cyc007.kvx" { scale .6 tile0 2715 tile1 2719 }
voxel "voxels\enemies\cycloid\cyc013.kvx" { scale .6 tile0 2720 tile1 2724 }
voxel "voxels\enemies\cycloid\cyc019.kvx" { scale .6 tile0 2725 tile1 2729 }

// CYCLOID SHOOT                                   
voxel "voxels\enemies\cycloid\cyc027.kvx" { scale .6 tile0 2730 tile1 2732 }
voxel "voxels\enemies\cycloid\cyc029.kvx" { scale .6 tile0 2735 tile1 2737 }

// CYCLOID BLAST                                   
voxel "voxels\enemies\cycloid\cyc037.kvx" { scale .6 tile0 2740 tile1 2742 }
voxel "voxels\enemies\cycloid\cyc043.kvx" { scale .6 tile0 2745 tile1 2747 }

// CYCLOID HURT                                    
voxel "voxels\enemies\cycloid\cyc054.kvx" { scale .6 tile 2750 }

// CYCLOID DEAD                                    
voxel "voxels\enemies\cycloid\cyc064.kvx" { scale .6 tile 2751 }
voxel "voxels\enemies\cycloid\cyc069.kvx" { scale .6 tile 2752 }
voxel "voxels\enemies\cycloid\cyc074.kvx" { scale .6 tile 2753 }
voxel "voxels\enemies\cycloid\cyc079.kvx" { scale .6 tile 2754 }
voxel "voxels\enemies\cycloid\cyc085.kvx" { scale .6 tile 2755 }
voxel "voxels\enemies\cycloid\cyc091.kvx" { scale .6 tile 2756 }
voxel "voxels\enemies\cycloid\cyc096.kvx" { scale .6 tile 2757 }
voxel "voxels\enemies\cycloid\cyc101.kvx" { scale .6 tile 2758 }
   