src-jfduke-source   Version 8-24-2012   Release 3  2F/ 2.03M (c) RTCM Corvin

Jonathon Fowler's Source Code for his BUILD and Game Engine. Supporting Source Code.

 

 

Filename and author Size (kb) Description
NEW WIN32 PORT
JonoF's Duke Nukem 3D Port
v10-9-2005 (src inc)
Jonathon Fowler, Ken Silverman
1.99M JFDuke is a port of Duke3D to the Win32 platform.
Win32 executables for JFDuke3D (zip package).

This is a work-in-progress release of my port of Duke Nukem 3D using my
ported Build engine codebase. There are bugs which I'm tracking down and
fixing as an ongoing process.

Polymost is a full 3D implementation of the Build engine renderer, with hardware acceleration capability, and perspective in six degrees of freedom.

"Hightile" texturing improvements to Polymost. Hightile allows Polymost to use true-colour textures instead of the artwork in the game's usual .ART file.

Includes:
jfduke3d_src_20051009.zip  - Source snapshot of JFDuke3D.
jfbuild_src_20051009.zip   - Source snapshot of JFBuild engine port. REQUIRED FOR COMPILING JFDUKE3D AND JFSW!

 

 

JonoF's Setup Program
v10-13-2004
Jonathon Fowler
32.7 Setup program source code snapshot.