
Command Line:

    sw [map] [option]
    
        options
        
        -x          Music & Sound On
        -f          Display frame rate
        -b          Bobbing off
        -p          Precache
        -a          Frame Advance Tics
        -h#         Haze (Fog) with number input
        
        -dp[name]   Play demo file [name] - if no name is given "demo.dmo" is used.
        -dr[name]   Record demo file [name] - if no name is given "demo.dmo" is used.
        -de[name]   Edit demo file [name] - if no name is given "demo.dmo" is used.
                    The demo will start to play normally.  While the demo is playing,
                    press any "PLAYING" key to interrupt the process and record from
                    that point onward.  Useful in making long demo's.
        -db[name]
        

PLAYING KEYS
------------

    * Ctrl              Fire
    * Alt               Strafe
    * 1-9               Weapon Select

    * A                 Jump
    * /                 Jump
    
    * Ins               Crawl
    * Z                 Crawl
    
    * X                 Toggle parallax type
    
    * PgUp              Look up
    * PgDn              Look down
    * Home              Look up/snap back to center
    * End               Look down/snap back to center
    * Num Lock          Lock into crawling

    * +/-               Resize view
    * F                 Fly
    * D                 Debug
    * V                 Visibility
    
    * P                 Toggle Pause - Press SPACE to advance frame

    * S#                Save Game
    * L#                Load Game
    
    * ~W                Activate all weapons and max ammo
    
MULTI-PLAYER SIMULATION KEYS
----------------------------

    * Tilde-Enter OR      
      Tilde-Ins         spawn a new multiplayer
    * Tab               cycle to the *view* of the next sequential multiplayer
    * Tilde-#           make the indicated multiplayer # (1-9) the one being
                        *controlled*
    * Tilde-Space-#     changes player AND moves view to that player
    * Tilde-T           toggle "tracking" mode, where the viewing multiplayer
                        always turns to face the controlled one
                 
    NOTES:
                 
    viewing multiplayer health is shown in blue (just chillin out watchin), 
    controlled multiplayer health is shown in green (on the GO)
    
