witchaven-tools    4-20-2024   10F/ 2.31M   © RTCM Corvin, ETTiNGRiNDER

Witchaven 1 and Witchaven II BUILD Game - Tools

Note: See blood-tools-artedit for Smacker (SMK) creation tool.
See tekwar-tools for HMP to MIDI converters.

TOOLS | TRAINERS

 

 

Filename and author Size (kb) Description
TOOLS
WHAVEN2-Tools
Ken Silverman, Capstone
237 Level editor for use with Witchaven II. Some tools are updates of the ones included on the CD.

Includes:

BUILD.EXE 12-12-1995 (for v7 map format)
BUILD.DAT (This is set to 640x480 resolution)
CONVMAP7.EXE 9-23-1995 (from src package)
EDITART.EXE 10-30-1995 (from Corridor 8 src package, works with WH1 aswell)
EXAMPLE.MAP 3-07-1996 (original example)
EXAMPLE2.MAP (custom examples)
LOOKUP.DAT 2-08-1996
PALETTE.DAT 11-27-1995
TABLES.DAT 5-06-1995
LOOKUP.EXE 3-01-1995 (from src package) (run in DOSBox EMU with machine=svga_paradise)
NAMES.H 3-07-1996 (from src package)

 

 

WHAVEN1-BUILD Editor
Ken Silverman, Capstone, compiled by JonoF
180 Level editor for use with the original Witchaven. By working with version 6 of the BUILD map format, this lets you edit or replace the game's dungeons without needing version converter utilities.

BUILD.EXE (for v6 map format) (set for 640x480 resolution mode!)
NAMES.H 8-31-1995 (Required by Editart and BUILD)
TRANSPAL.EXE 10-21-1995 (from WH1 src package)

BSTUB.C (corrected source code)

 

 

WH Custom NAMES.H
?
3.78 A custom NAMES.H Required by Editart and BUILD for the orignial Witchaven editors.

 

 

JOETOOLS v1 (src inc)
ETTiNGRiNDER
13.7 Contains JOEPACK and JOEUNPACK. These Windows 32-bit command-line utilities will allow you to pack and unpack the JOESND, SONGS, W_SONGS and F_SONGS files etc used by Capstone Software in the Witchaven1 and WH2, also Tekwar games. (SOUNDS / SONGS).

Major warning from EG: I am pretty sure there is a bug in this program that I never bothered to fix, that makes it rebuild the archives incorrectly. I haven't touched this code in years and would probably do some things differently but it's here just in case someone finds it useful or wants to build a better program off of the code.
Compiled binaries are for 32-bit Windows (any version even down to 95/98 if I'm not mistaken) but can possibly compile to other systems as well.

 

TRAINERS
WH1 Character Editor v1.00
L&S Publishing
27.1 You will be presented with a list of saved games that can be edited.

 

 

Witchaven1 Interactive Trainer
Replicator / Dream Team
30.6 Place in the game's directory, it launches WH.EXE
For v1.00 of WH1.

 

 

Witchaven 1 Saved Game Cheat
Garth Beagle, Phillip Wheeler
20.4 This is the First save game cheat for Witchaven.
This Save Game has ALL WEAPONS, AMMO, SPELLS AND ITEMS!!!!
Simply copy all files into your Witchaven directory and load the saved game called: BEGIN

 

 

WITCHAVEN: THE COMPLETE SAVEGAMES 130 WH1 levels 01-25 saved in front of the level exit. All maps 100% explored, all monsters and demons are killed.

 

 

Generic SavedGame Editor v1.31
APS GmbH, Munich
214 Loads and modifies your saved game.
For:
WH Demo v0.1
WH Demo v1.0
WH Reg v1.0
WH2 Reg v2.0

 

 

GameHack 2.0 with WH2 GH Table

 
1.48M Use on win95/98 systems. For WH2.